Job Tweak Suggestions Tank Roles
Hello there, I made a post giving my idea of future DPS tweaks so I also wanted to give my opinion on Tanks & Healers as well. Tell me what you think please.
Warrior:
Heavy Swing - TP cost been reduced to 60 TP.
Overpower - Has increased Enmity.
Paladin:
Cover - Now has it's cooldown decreased to 90 seconds.
Flash - Has increased Enmity.
Dark Knight:
Living Dead - During the Walking Dead effect, HP only needs to be 50% restored before the effect ends. Also have an icon above the Tank or certain animation to let healers be more aware of the walking dead debuff phase.
Unleash - Has increased Enmity.
Things I'd like to see for tanks
I agree that the AOE tank pull skills (Circle of Scorn, Unleash, Overpower) could really use an enmity buff.
More than that though...I'd like WAR's Overpower to be a circular AOE like PLD's and DRK's. All three can borrow Flash, but given WAR's tiny MP pool and no MP restores like PLD and DRK, I feel that's a smidge unfair. Previously WAR were the dps-style-tanks, but now are all vit like the others, and could really use some help with mob-gather-skills compared to the other two.