So yeah which gathering class is the best for gil or do you need all gathering classes at the highest level anyway?
ps. I couldn't find out how to edit the title from craft to gather, and also cant find out how to delete the topic
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So yeah which gathering class is the best for gil or do you need all gathering classes at the highest level anyway?
ps. I couldn't find out how to edit the title from craft to gather, and also cant find out how to delete the topic
Gathering is different than crafting in that you do not need any of the other gatherers leveled to be successful at one. I'm a 60 miner, geared out in the red scrip gear and I can collect anything in the game (except for the legendary nodes as I haven't purchased the tomes yet).
I would suppose it depends by server on what sells better/more frequently, but IMO miner might be the best for making gil.
I would say BTN. They supply a lot of CUL mats and you know people want those. It also is the least popular between BTN and MIN so less inflation. I cant speak for FSH.
I'm just gonna focus on Armorer Culinarian and Botanist for now then I guess instead of trying to power level everything at the same time
I have both mining and bot up to level 60 and, hands down, mining makes WAAAAAAAAAAAAAAAAAY more gil then bot does. Yes, bot is good for cul, but mining is good for all the classes, including cul. I shouldn't tell you this. You're on my server. >.>; But mining is the way to go. I haven't honestly made a whole lot with bot. I know some mats would sell but I'd rather just do mining because more things sell faster.
This is a distinction you have to learn for endgame mats: most things at the nodes are worthless. In generally, it's the ore (not the worm ore or unspoiled/legendary ore -- unless it's HQ) that make the big bucks. With bot it's the lumber and the wvr mats, and some other things. Like most of the uncut stone you'll find in nodes are worthless.
I'm kind of satisfied with focusing on BTN over MIN. I don't usually sell what I gather because I tend to stick to only what I can use. BTN and FSH has made me almost entirely self-sufficient in providing for my CUL, which is still my main source of income. If you plan to sell what you gather or plan to make money outside of CUL, MIN should definitely be your focus.
FWIW you'll benefit more with BTN than with FSH, but you would still need both. The only problem you may have is with mats that are monster drops, though that can easily be compensated by hunting ventures.
I'm in the process of making my crafter gear. It's very expensive. That's actually why I'm leveling my fisher. I spent like 800k last weekend making 3 or 4 pieces, even after I made and gathered like 98% of the material myself. xD
Hunting ventures are very bonus, especially when capping your weekly red scrips. They're a godsend.
Landborne, Leafborne, and Seaborne Aethersands are annoying.
My personal experience is that an 8/8 almost always guarantees at least an NQ Land/Leaf/Sea. The RNG shift going down for 8/8 to 7/8 is kinda shit though, still it's more prudent to aim for a single 8/8 than multiples of 6-7/8.
It rather annoyed me to have level 60 8/8 break down into crystals and clusters. That is a big part of the reason I say those Aethersands are annoying. They are too RNG heavy.
I doubt it, but I really hope that we find those Aethersands on some 4 star nodes somewhere, as direct mining gathers.
Yeah, that's why I don't exclusively go for the 60s. I'll mine a 58 if it pops up. I'm putting faith in bulk rather than in the rare 60 that I somehow get to 8/8. I've gotten land and leaf from the 58s and a single dusk sand from a level 60 8/8. I know the "chances" are better with the higher level but I do okay with 20 5+ 58s vs. one or two 8/8 60s. Dawn sells well on my server anyway.
Depends on desynth classes also have in my opinion. For example since I have almost capped CUL desynth I can make more money from fishing and desynthing fish for tier IV materias/water clusters and dark matter than the gil I would make merely gathering with MIN or BOT. If gathering alone without desynth though in my experience it completely depends on the demand at the time for materials. Botany for example used to make me more basic gil but then mining became more profitable and vice versa. Currently I use fishing for most of my gil making however simply because of my CUL desynth on the fish.