Would like to see more of these please. They were kind of fun in 11 trying to figure certain ones out. At the very least it could that the community could talk about on the forums other than trolling crap.
Printable View
Would like to see more of these please. They were kind of fun in 11 trying to figure certain ones out. At the very least it could that the community could talk about on the forums other than trolling crap.
Yep. I also missed items that are named in a way that told you what it's latent/hidden effects were active by, i.e
http://wiki.ffxiclopedia.org/wiki/Valiant_Knife
Which is sort of reminiscent of the Chicken Knife from FFV. (I believe that was the translated name)
DO NOT WANT !!
Why is it that FF11 fans have to have everything hidden and hard to understand, seriously ?
Why can't things be plan to see in the text and easy to understand.
Actually, I'm under the firm belief that lacking information is what causes the large amount of trolling.
So no thanks.
I can respect what you're getting at, and they are leaving some of that in the game (craft direction, moon phases, etc. Yoshi won't say if there is an effect or not.)
But I think it would go a little too far for that to happen with battle stats.
I have news for you guys, there are hidden effects of certain traits. Some of them have been tested and proven by some fellow LS mates.
I'm kind of 50/50 on these. I like stuff like this in theory - it's fun to theorycraft as a community and try to figure stuff out! I think FFXI went a little too far in the direction of opacity, though, and I think XIV is mostly going to be focused on instanced content strategy rather than "how does this item work", which I am fine with.
Latent Effects are in plain to see text. Hidden Effects were just additional perks. Other MMOs have 'latent' and 'hidden' effects as well, they generally fall in line with:
"You gain an additional 20 DPS being one of (god)'s bloodline."
Which you have to then remember which race is linked to (god).
Not to mention, most latent/hidden effect gear in XI weren't even game changing or worth using, everything that was is laid out for you, i.e:
http://wiki.ffxiclopedia.org/wiki/Lancer_Plackart_%2B2
Pretty explanatory lol.
Of course you have .... /yawn
I call BS
Problem with these kind of things is people see what they want to see, just like how people used to convince themselves how direction and moon phase used to effect crafting and how some have convinced themselves of the same thing in FFXIV.
remember the old Trump Crown and 4-leaf mangragora bud rumors? lol
Seriously? Can you just help the community out instead of hoarding information?
Also probably because one of the moons will likely crash into us soon...so that won't really help :P
Because it's fun!
Figuring out secrets and hidden tricks is entertaining, like a big secret puzzle. Having absolutely everything laid out and ready for you is kinda boring. I for one love the extra meta challenges. It's why I love the original Zelda. You had to do some work on your own. You didn't always have maps, and the ones you did have weren't very clear. You had no direction beyond a few subtle hints. You had to figure things out and think about them.
It feels to me that a lot of games these days make it far too easy. Not a lot of thinking involved, you just move from point A to point B like the NPC told you.
But whatever, I'm being nostalgic.
I'm not revealing my info. Get to testing on your own, you may find the same handy info.
If I found the info on my own I'd give it up freely, but since I didn't do the work it'd be unfair to the people that did, as they told me not to.
I'm not really sure you understand exactly what he is asking for.
He isn't asking that every single item have numerous behind-the-scene stats that we don't have access to... he's asking for a select few items to have some easter eggs associated with them, some hidden information that people can discover and discuss.
It could put some of the NM drops back into the limelight now that materia has made most of them obsolete.
I really hated having to look everything up online in FFXI. That's one reason why playing with a Windower (forbidden by SE) was practically required. In FFXIV cooking is completely forgotten because foods aren't labeled with their effects and nobody can be bothered to try to exploit the confusing food system.
People say it was fun figuring out "mysteries", but you never did! Someone else did and you looked it up online!
Sorry were not allowed to have anything that is ambigious in this game. It would cause player to lash out in rage of the audacity of the developers to add something to the game that may/may not be awesome. Nor or we allowed to have a item that looks like it sucks but be awesome under certain conditions.
It's too much stress for us modern day MMO'ers, we have real issues to worry about!
/sarcasm
To be honest I'd love to see some latent effect and hidden effect items roll out sometime in the future. I doubt we will see any hidden effect items though, just a gut feeling.
ya that fact that you say this knowledge exists but wont tell about it is very rude and comes off as elitist. Is this information something that will break the elitism you all feel? I dont mean to sound mean but in essence what i am saying is that if you were sworn to secrecy why bring it up at all and hold it over our heads?
Not saying this in a place of inquiry, but your comments regarding this are completely annoying and useless. Also, if you know the information and have SEEN the benefits on your own character, wouldn't you be able to report your impression of your findings? I mean, it's not like your "friends" created these benefits.
Explain it, don't explain it. That part doesn't concern me, but what I will point out is your excuse is weak and simply to annoy and entice others to try and draw that information from you for attention. Like a lot of the things I see you contribute. Hey, it's negative, but at least it's attention! Right, Mrs. Millions?
i loved ffxi (700days gameplay in 5years) but no thanks to hidden effects. i don't get my jollies off trying on everything and staring at stats or using parsers or whatever else people do for min max and figure things out that aren't written in stone.
personally i can't stand that i need to look up food descriptions just for the effects they give, hated that in ffxi and i will hate it in ffxiv. just add it to the description in game, i don't want to memorize things like this. i want to play and only play.
i find it funny that mmo's have turned into a thing where they are trying to "appeal" to certain types of players. like now they are moved toward the casual and solo, people with lives ...but in what life time are there even a 5% of the mmo player base that like figuring out these types of things? so why do they keep adding them as a large part of the mmo game.
it's pointless other then some form of retarted synergy that makes us go to other sites. i hate it. just skip it ..that is my opinion. even in the ff offline series i'm not testing weapons ..if a weapon i get reads weaker then the one i'm wearing i'm tossing it, just retarted any other way. even materia is being given a list ...they realize it's hard to figure out, why in any world would anyone really want to figure it out. other then make some huge gils off it anyway. so that is my stance on this.
No to latent effects.
If you need justification; look at how stupid cooking currently is because you get no information from the food you eat.
I agree that finding something hidden or unconfirmed is exciting, but leave that to loot drop locations, boss strategies, and theory-crafting.
Actually, I don't think there is anything hidden, even if there are those that claim. After every patch, there are things that are altered, algorithms, etc. How could one find such hidden effects in so little time? Also, if there are hidden effects, you don't really have to share all of the info, but it would be helpful (and not against your policy) to at least name the item for us to test.
Also, she claims its her info, yet it was someone else that found out. How lame and rude. :P
The only "Hidden effects" I know of are that weapons have "Magic potency" in their stat sheets but it doesn't show ingame.
I vote for transparent food labeling. I wouldn't want to put on my stat-less gear and hope to get a "You are well dressed!" message and even then have no clue what it means.
They already do not tell us enough about anything going on, or what items do. It sure seems real short sighted to make a thread to ask them to intenionally impliment more changes, items, or stats, and not explain them to us.