http://eu.finalfantasyxiv.com/lodest...2d9e57d2a4302b
Go crazy!!!
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"I Hope Mentor Will Notice Me I" ...really???? I hate our localization team...why not leave it as "I Hope Senpai Will Notice Me I" (that ofc includes all achievements with this name). They make stupid references to stuff all the time but when they have an actual reference to something nearly mainstream by now...they change it....also...I hote for "Duty Roulette: Senpai"
Thank you
Seriously, why not do the same thing for ST, CT & WoD? Make it so the quest The Gift of the Archmagus Also has Mhachi Matter as a reward so the old raids are viable.Quote:
[3.0] The following adjustments have been made to the Void Ark:
The weekly restrictions on rewards obtained from coffers has been abolished.
Weekly restrictions on mhachi farthings have been abolished.
The Echidna Card which dropped from boss enemies will now drop from treasure chests.
Mhachi Matter has been added to the item rewards received upon completing the Void Ark and can be obtained once a week.
By speaking with Smacklix in Idyllshire (X:7.6 Y:4.8), players can trade their Mhachi Matter for any Materia of their choice.
[3.0] Players at level 50 and above can now gain experience from all of the bosses in the following dungeons:
The Labyrinth of the Ancients / Syrcus Tower / The World of Darkness
That ruin 3 buff and astral fire/ umbral ice duration XD
Where are my DRG adjustments SE? Clearly we need adjustments right like increasing Battle Litany to 20%? :P
Lol they adjust aspected nocturnal at PvP to halves. I guess I'll back to PvP as SCH again :p
Hurray for new emotes \o/
Souls of the Crafter only get bonus stat? Pfft. No fix for people who don't have any job to craft anima item? (WVR, LTW, GSM)
loli245 gear
I feel I probably understand why, but still a little bit confused why they're releasing the Lightning event items on the 25th rather than the day of the patch >> Come on, SE, I'm dying over here.
http://i.imgur.com/pbJO046.jpgQuote:
Sword Oath Use will no longer interrupt weaponskill combos.
Shield Oath Use will no longer interrupt weaponskill combos.
Grit Use will no longer interrupt weaponskill combos.
Spinning Edge- TP cost has been reduced from 60 to 50.
Well the TP issues should hopefully be all gone now.
Why don't use dragoon image for this?
http://i.imgur.com/6hnezFL.png
OK i might be connecting dot's that are not meant to be connected but...
removal of THM and CNJ single handed weapons?
so... RDM using clubs?
hahahahahahahahahahahahahahahahaha
*drops to the floor due to lack of oxygen*
Maybe... Since I see the first excerise for tank is avoid AoE :/
By the way...
Isn't this makes WHM feels unfair? With Celestial Opposition, total is 29 seconds! :eek:Quote:
Luminiferous Aether - Duration has been increased from 15 seconds to 24 seconds.
Astrologian PVP nerf! Nooooo! :( XD
Now we can see who are the less experienced ASTs. With that duration, you're better off spending C.O. on other buffs rather than hoarding it for L.A.
Besides, out of the three healers, AST was suffering from mana issues the most due to the nature of its cooldowns and playstyle. WHM gets the godly Assize, which scales as we get stronger gear.
Well poopie, I was hoping Dissipation would become a bit more useful, and red scrips would become a touch less stringent. >:l
Oh well, new emotes and music and seemingly-interesting Twelve-based PvP gear! \o/
If you can somehow extend L.A., Lightspeed, Synastry, Regens AND card buffs all at the same time, I commend you. However, as of HW, many ASTs chose to save their CO for L.A. use because of the more prevalent mana issues. With that issue relieved, I'm expecting more experienced ASTs to start pairing CO with the many other buffs AST can provide.
And really, people say everything is rude these days...
woooo so happy with that update , and pld buffs o/
and lots of new stuff to much to list em all XD
Are there typos on the "Item Exchange" table for Midan Manifestos?
Taken as read, it seems to imply that:
1) The only pieces of wearable loot (ie: aside from upgrade tokens) that will drop from the third floor are pants.
2) The fourth floor drops i245 weapons, along with upgrade tokens that allow you a meaningless upgrade to i240 weapons.
Which... Doesn't really make sense. Surely the third floor has more to its loot table than Pants and Twines, right? And surely you don't upgrade to an i240 weapon from the exact same fight where you upgrade to an i245 weapon... right?
http://prntscr.com/a5a6ry
The replica Heavy High Allagan coat.. it's not listed as a specific class...just that name and body...that mean it is all class?
So people doing that huh? I always put Enhance Royal Road with Spear and use it for all ability I could use to reduce recast.
And sorry because I feel offended with that "less experienced" :p Am I bad AST now? >_>
It's same with Midas and Lore gear.
it suggests to me that SE are starting the process of removing them from the game there is further part of the text that says that 1 handed weapons will be consider as 2 handed in a patch or 2's time
question would be why? one of the 4.0 jobs is going to be using clubs which we have SAM and RDM kinda confirmed with BLU being a little hazy
- AST changes are nice. The Noct PVP change somewhat dispels the notion certain people had of Nocturnal being 'fine' because of PVP (as if Jobs are designed with PVP in mind over PVE, but I digress).
- Ruin III buff unexpected, but nice.
- Tank stance changes ars what I expected. Making it oGCD like Defiance, like some were hoping, would have been foolish.
DRG needed buff to duration of BOTD to deal with long phase changes wherein maintaining it is impossible. Drg needs tp reduction and animation lock on jump removed. Drg needs more aoe as it does terrible aoe compared MNK, Drg needs shorter cast time on spine shatter dive to be competitive with shoulder tackle and how OP it is. Remove the random positions for wheeling thrust and Fang and claw so that we can actually use the correct positional when boss strats and mechanics require specific positions. DRG has the most micromanaging, longest rotation, only animation lock, longest GCD chain to refresh buffs/debuffs, most forced positioning for full potency most raid responsibility to maintain melee related debuffs awkward aoe rotation that makes no sense HT > ring of thorns -> ???? Throw us a bone SE. It's incompatible with common sense to not notice that Drg needed adjusting more than Mnk.
Can't wait to see the i205 PvP sets!! Hope the weapons will have the bloody glowing effect.