We haven't had a thread about how bad Machinist dps is in a few days, so here's a new one!
I can barely do 100dps more than a warrior who's tanking! Yay class design!
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We haven't had a thread about how bad Machinist dps is in a few days, so here's a new one!
I can barely do 100dps more than a warrior who's tanking! Yay class design!
Where is that Yoshida "Git Gud" meme?
I haven't got to 60 yet on MCH, but it PWNs. Not as good as MNK/DRG, but its good.
Getting good doesn't change how the class is so tightly tied to the random number generator, kthnxbai!
Not many complaints about the MCH since its a new job compared to BRD. That and many folks who had MCH leveled up all moved to a different job.
There'll be plenty of complaint for BRDs since it's been around since launch
Git Gud: just because you haven't figured it out doesn't mean others have not.
I would say if SE doesn't want to increase MCH dps; then they should decrease the damage of tanks to about 500. At least then, there would be a decent gap.
I was under the impression they got fixed.
Comparing it to WAR doesn't mean much since they're capable of putting out stupidly high dps.
People, the next patch will come soon. Save the emergency "complaint because nothing is happening" threads when we do have a long drought.
4,700-5,400 Wildfires disagree with this assertion.
Luck factor aside, MCH seems to be in a good place right now.
You didn't see a thread about it because the players who actually took time to learn how to play the job right are doing just fine, and dealing good damage.
No, we're not the top DPS, but we're already proving much of the doomsaying and bad stigmas about us dead wrong. But hey, nice attention grab! Senpai notices you! :D
/dropmic
Just spent the last 4 hours on a training dummy practicing the proper rotation and learning gauss barrel stance dancing. If you are relying on the rng for your main dps then you are doing it wrong.
The procs need to last longer then 5secs..nothing like,
Split.....split...split...PROC!..boss jumps...damn it!
Generally speaking playing with competent players in Lv60 content I've never seen a MCH be anything other than last on DPS parses. :/ I highly doubt this is exclusively a player skill thing, MCH is likely in need of a buff or retooling.
at least we got combo, if you have tried BRD, they are not as fun as MCH GB while in their WM stance
if you are looking for MCH to do dps as DRG/MNK then you better start reroll to DRG/MNK, MCH dmg will never be the top, if they are then the other DPS much do something very wrong. MCH is just another BRD but different combat system
So why bring a MCH when a BRD is better in almost any situation? BRDs can still actually pull competitive numbers, from what I've seen, MCH can't.
I've always seen MCH DPS open with a high burst, but by the end of an encounter they're usually 20-35% behind literally any other DPS. I still argue that they need adjustments.
All I see here is "But I want to just press 1-2-3 and do 1k+ dps!"
Mch is not as easy as 1-2-3... It's easy to mess up, and you get punished (lost dps) hard for making mistakes. (And if you had a lot of lag making the procs show up after / roughly same time as the GCD I feel sorry for you, truly. My heart goes out to you 'Straya...)
For the record, mch is fine. It's not meant to do perfectly played DRG numbers, but it does more than enough to warrant their slot. Is it top tier drg dmg, no. But it's very competitive. It really is, a case of git gud.
I've hit 6.2k in Alex (No ravana cheese), currently i176 / Ravabanana gun.
http://na.finalfantasyxiv.com/lodest...acter/1551416/
Cause most people mess up the 2nd Wildfire, forget to reaply Lead shot, don't maintain 100% uptime on hot shot... And / or are tunnel visioning on the 1-2-3 procs. I'm usually within at most 10% of any other DPS, except multi dotting SMNs because their AoE is retarded good right now.
I guess this wouldn't be the place to ask but I'd like to see some extended parses for MCHs claiming they're competing with other DPS. I'd love to be proven wrong, because I think the idea is great, it's just the current numbers speak ill tidings for our gun wielding friends.
Not mine personally, I google this one... but here's an Alex3 parse from 10 days ago. That 944 dps over 7+ min... (Parse is unmerged, need to add turret if you look a bit down in the parse)
http://i.imgur.com/MmC98sK.png
As angry as it'd make blms everywhere, they should let the enhanced slug shot stack to 2. Or give it the full blm treatment with a 2.5s split shot, where you will get wasted procs, but you're balanced around it. As it is it's super, super micro, but at the same time I don't know if I'm doing right trying to micro. Does latency + the moment it takes to register the proc in my head cost me gcds? I have no idea. And I wish I didn't have to deal with it either way. I end up doing weird stuff to try and dodge the mechanic, like tossing in a split shot when I have a clean shot proc, because I know I can follow with the clean shot and if slug shot procced I can use it after.
Getting rid of gauss/wm works too, one second to catch a proc is rough, 2.5 is plenty. It doesn't even fulfill it's original purpose anymore of choosing between damage and mobility, because you can toggle it on and off with relative ease. And mch is pretty mobile anyway even WITH it up because procs and feint(Although granted feint is probably a bug/oversight).
You know how you can queue up skill a bit before the GCD so you counter a bi tthe effect of latency... For a friend of mine, his latency is bad enough that by the time the procs lights the icon up, he's already queued the next shot. So he has to stance dance because in GB he's losing procs.
Now, if GB made it so you could stack shot procs to 2.... Not only would it help with latency... but I am dreaming about wonderful wildfires lol.
MCH dps is great. Just look up and ask someone for help with your rotation. My static has one. His numbers are't as good as LunaMana but they are pretty decent.
MCH DPS is easily on par with everyone else, not DRG level sure, but more than sufficient.
So far, my only bugbear with it is that its DPS style is great for bosses that have very long phases where you can nuke to your hearts content, But Bismark style fights give me real trouble.
I need to put out max DPS to burn adds before back phase, But i ALSO need to do max DPS on the back phase or we run out of island integrity.
I literally can only do one or the other. I can't full burn both, the cooldowns just don't work that way.
i play mch and yes im not a top dps in my team but average dps around 750 ish to 800+
But my burst is a notice and it's raise alot to a top dps and then it goes back to normal after 2 min or so.
Mch arent build like mnk and ninja who can sustainable around 1000 dps nonstop.
but i like mch
I think the dmg is fine in savage where the tp/mp utility is good. Outside of that, ie pretty much the whole game, their utility is almost nonexistant so there is zero reason their dps is on the low end.
The "better in almost every situation is base on opinion of what you think is better.
For example MCH can give both physical defbuff and magic debuff, and they refresh whenever the turret hit as long as hypercharge is running, so the duration is longer than 10 sec, you gotta choice between those 2 compare to BRD can only give Foe (they can give it at any time however).
MCH can give both magic dmg reduce debuff and physical dmg reduce debuff, they are only 5% but they stack with MNK DRK & DRK Delibrum, so that ll be INT down & 5% magic dmg reduction
I have to say too: Mechanics there DPS is LOW!
Whenever I have a Mechanic in of these new HW dungeons - everything takes noticeable much longer <,<
following the enmity bars, i usually out dps most people in DF currently lvl 56.
Bards are like superfar behind when I play with them.
I only wish we had some cool animations other than jump and shoot pewpew
maybe ill see that soon with the last 2 attacks
Hmm, MCH are having DPS issues? Last I recall I have hit as high as a 1600+ burst at the beginning on a dummy with a 7k+ Wildfire and gotten DPS numbers of 970-1015 easily. In raids, MCH's are able to bring in 850+ DPS easily right now.
While some improvements can be made here and there, especially in regards to the RNG of Split > Slug > Clean, I do agree with Yoshi-P mostly that you need to get better at the job. Every day, people are picking the job apart and finding more ways to bring more DPS in.
It is debatable where MCH and BRD stand in DPS in comparison to others, but MCH is not in a bad position, at least compared to BRD. If anything, MCH is more of a mobility job than BRD right now. Gauss Barrel does feel like an extension to MCH while Wanderer's Minuet feels tacked on and clunky on BRD (only opinion). Honestly, BRD needs tweaking in it's flow if anything.
"I can't Do high dps after only playing the class for 3 weeks. Class must be broken"
This is arrogance defined. You aren't going to master a class in 3 weeks. Some people may but most won't there is nothing intrinsically wrong with the classes dps. You may dislike the way it plays, the proc system, or whatever and that's fine to have an opinion. But this doesn't mean something is wrong with the class especially when there are people doing extremely well with it.