Seems like ff14 with nearly 5 mil subs is 2nd most popular MMO
link: http://www.gamerevolution.com/news/f...ased-mmo-33713
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Seems like ff14 with nearly 5 mil subs is 2nd most popular MMO
link: http://www.gamerevolution.com/news/f...ased-mmo-33713
5 million paid accounts*
Quote:
that the game has accumulated a total of five million paid subscribers during its 21 months on the market.
The number of unique subs over the time period means nothing. What does count is the number subbing at any one given point in time. Most people try MMOs and then never play them again. An MMO needs regular players.Quote:
The five million subscriber total doesn't include trial accounts, and only those who have at one time or another paid the $12.99/$14.99 monthly fee making it a substantial feat.
These days a sub based MMO is an anomaly. What are the others as I can't think of any that are left. Mind you SE are pushing those extra payments and it doesn't make me a happy kitty.
those numbers included people who quit playing and RMT accounts.
Still an impressive feat in a sea of free to play and buy to play games, and that monster cash cow that is World of Warcraft.
There are more than 2 subscription based MMOs still living?
Edit: Read my freakin signature
Which one is the first?
That article is a little misleading. Sites that pull data of active subs place total in the millions, a bit over 2 million, and that only counts those in an FC. So the article saying 800,000 to 1.2 million active estimate is waaay off. An article I saw published like a month ago said active subs were 2.5 million, which is about right considering the estimates from pulled data.
As for king of MMOs, sub numbers don't make an MMO the best in this particular situation. It is a widely held consensus that FFXIV is the best pay to play MMO on the market right now and is now the torch holder. Most of those subs WoW still has is those playing for nostalgia. Most have played many many years and just can't let go, while many have been able to let go. WoW can release an expansion giving players a virtual turd and they'll still see a big burst in subs. Not saying WoW is a bad game. It's a superb MMO, but not quite as good as FFXIV, especially with the past so and so expansions. WoW is only better to those that need parsars/addons and love PVP more than PVE. If FFXIV was released at close to the same time WoW was, FFXIV would have more subs, even if WoW had same graphics quality like being released today. Everquest>WoW>FFXIV>who will be next? Those 3 MMOs are considered the pinnacles of the MMO. And someday, another will be. Maybe EQ Next will be next. Pun not intended.
*There are currently only 2 paid MMOs
No, actually. EVE and Wildstar are 2 others, but Wild Star will be going free to play. It should be noted that even when most of the MMOs going free to play did have a sub, they still never topped FFXIV in subs. No pay to play MMO in history has had more subs than FFXIV except WoW.
Edit: Person couple posts below this points out others I forgot about.
Even if someone quits, they had to purchase the game.
who's still playing WoW? there're so many better games than that and a lot of them a B2P and F2P.
WoW is only no.1 because most of its subs have been playing it for the past ten years and simply can't turn there back on it, which is understandable, it's not a bad game, just personally don't think it deserves the amount of subs it has, if it had been released in today's market it wouldn't be nowhere near where it is...pure lightning in a bottle,....but good for them!
Pretty sure FFXIV will bypass WoW very soon!
Honestly pre WoD i still would have said that it was the best theme park MMO on the market by a fair margin...... however that expansion sucked so bad and with such a large amount of people working on wow and all the $$ they have available there is really no excuse.
I think FFXIV is in a pretty good place but i feel the actual number of people playing and subbed to the game is a much more modest number than they would have you believe ,square can't get complacent and i believe their needs to be less barriers of entry to new players in order to keep the game on an upward trend.
Agreed, but at least WoW has been around long enough to be dragged very far down the drain (this isn't a WoW hate post btw, I used to play the game for many, many years).
Whatever negative potential higher popularity will have on FFXIV, I doubt it will be instant. If it happens, it probably will be over time and not something to worry about yet.
I recently came over from GW2 and i gotta say i'm really feeling the P2P difference. I hope more games will go P2P giving me all the content for my sub, rather then having me watch things go into cash shops, while the base content sufferes from updates once in a blue moon.
At any rate i hope FF XiV will stay on the P2P ship, and show it can be done, even when the start was more the just rocky. Because most failed P2P didn't fall because of the business model, but because being a terrible value for their price. Repeat that few times (ESO, WildStar) and everyone thinks P2P is the harbinger of doom...
Why do you hope that SE doesn't get more money, ensuring that we'd get content for a long time to come?
I never understood the irrationality of statements like this. Just because a game becomes popular or gets a large population doesn't affect the quality of the game. SE and Yoshi-P are going to continue to make FFXIV like they have been, regardless of if it surpasses WoW's players. The only thing that could change the game for the worse (or possibly better) would be if Yoshi-P and the developers changed.
I know.
But if they haven't left WoW yet, they probably aren't going to. I have alot of friends who still play and for the life of me, I can't figure out why. I guess it's a habit? Dunno. I know the only reason I stuck around for so long was because of my friends who were playing but even that eventually became not enough.
I don't know Averax, being competitive with the big guys is also better for the industry as a whole.
I'm not sure if the big "sleeping giant" has woken up yet, but I sense we'll all be better off if there is a real competition at the top for the paid MMO space. (The free to play games in Asia especially already dwarf the sub space in raw numbers and in some cases revenue.)