Decided to gear my drg a lil bit. Good lord the damage, minimum poaitionals, not dealing with mudra lag, and be the tankiest dps too?
Bit unfair imo
Printable View
Decided to gear my drg a lil bit. Good lord the damage, minimum poaitionals, not dealing with mudra lag, and be the tankiest dps too?
Bit unfair imo
Or how about no?
This is why we can't have nice things.
Monk is still stronger. There's still a vast rift between good vs. bad dragoons.
Dragoon is good now. Ninja need more nerfs....lol
Goon is exactly where it should be. In high end content Nin, Mnk, and Drg are all rather balanced.
Piss off. I'm finally glad that my Dragoon isn't worthless for a change.
Dragoon...too strong...?
https://i.imgur.com/Kr33r6l.jpg
MrKweh that was so perfect that gif made me laugh so hard! Thumbs up thumbs up!
I'm all for a nerf of DRG. Hell, I was for a nerf when they were the least useful dps. Can we make all their gear as effective as pool noodles and bath robes?
Dragoon... Too strong...? My crafting jobs still have more magic resist than them! No, I think they are in the right place.
You're kidding right?
They buffed their defensive stats and reduced Jump/Spineshatter Dive because of complaints, now you wanna nerf it again?
Dragoon DPS has always been the same. You're only beginning to realize the DPS now?
It's only worth talking about extreme imbalances. Minor differences in effectiveness are unavoidable unless they made everything exactly the same, ergo there being only one job.
Dragoon has always been the strongest melee DPS. For me, when I started the playing the game, I had no idea that I could become a Dragoon after starting as a Lancer. But everything about the Dragoon, I have loved and although I have added other Level 50 warrior classes, the Dragoon will always be my favourite.
Drakoon to stronk
Considering 3.0 is right around the corner, I expect there to be many adjustments to jobs new and old then. But really, even though I dont play DRG in end game, I am still happy they balanced it out a bit more. It needed the change. The only Change Ninja needs is to fix the mudra issue and once thats fixed we can really see if it needs adjusting from there. But personally, instead of buffs/nerfs I feel like people need to work on their skills. Not whether or not one job is better than the other. We all know that if you cant play and master mechanics, it wont matter what job you're on.
Dragoon is what it should have been this whole time. 2stronk4u
There it is, the dumbest thing I will read all week.
Stop complaining when something actually works as it should. You really want SE to keep nerfing? And then complain cause it's been nerfed? Nothing should be nerfed, it makes ppl stop playing the nerfed classes. If any, and if there really is an advantage against other classes, then the other classes should get buffed. Enough already with the nerfing. If this keeps on, no class will be fun anymore. Already had enough with pvp blm whm etc nerfes.
ITT lots of jimmies rustled
That's funny... Because as a mediocrely geared Ninja I outperform most of the dragoons I run into.
They can take a hit better than I can, of course, but I do not think they are "too strong."
N.B.: I also played dragoon extensively on my other character, so I'm familiar with how they perform.
They're good where they are now.
If anything, Monk is too strong. The best dps class shouldnt have unique utility as useful as Dragon Kick, imo. (if another class had a similar non-stacking debuff similar to how Storm's Eye/Dancing Edge work then it would be better)
Dragoon has almost zero utility (other than raising the Brd's dps by about 6%) so it makes sense that it would be superior in another area like defense or burst.
Dragoons are fine.
Funny people......
Wait, you're the same person who claimed MNKs needed to be buff no?
Please, just stop there. DRGs are in a good spot right now.
you forget the vast majority of dragoons are still horrible. let the good ones enjoy their job for a change.
also monks still destroy dragoon and ninja dps when played right so leave them as is.
Their raid utility is buffing the BRD. Kind of hard to consider it raid-wide, but if you look at total Raid DPS post-fight, the piercing debuff will help influence that. In the way of an actual raid-wide buff, I don't think they'll ever get it.
I like the direction they're taking right now with DRG, and I hope it becomes the undisputed king of Damage/Self-Heal in the future. The only way to offset their inability to bring much utility to the party is by making it the highest DPS (not by a ridiculous margin) in raid.
You are getting over excited with full thrust big numbers but monks still have more dps overall.
Absolutely not!
Dragoons are finally in a position that allows them to be warranted for Melee DPS position(aka having to move to DPS vs. Staying still).
Gotta be joking just because they do "big numbers"(My Monk can do 600 damage per hit on a Crit of Bootshine once she hits GL3 not even counting the other moves and True Strike can hit 700 on Crit and Monks can do 2 hits to every Dragoon's ONE ON AVERAGE) they are ridiculous otherwise BLM would be top tier.
This. I main DRG and now my dps actually properly rivals Ninja and Monk so people in the PF actually want DRGs now. And as for our defence, we are the only DPS that wears Armor thus giving us the higest Non-Tank Physical Defence in the game.
DRAGOON OT MASTER RACE FTW!!!!
It totally depends on the player, nothing is really "too strong" at the moment. I've seen drgs the same ilvl with a 100 dps difference between them. Same can be said for Monks and Nin however. Drg is still around the same dps as Monk or nin with the same ilvl and skill level as well in my static.
To add to this:
https://31.media.tumblr.com/tumblr_m...eLF1qzg1ox.gif