Originally Posted by
Squa11_Leonhart
Latency is a roundtrip measurement of distance, the latency that these nodes add is miniscule in comparison to the distance with which the signal (most often an optical one) moves between these nodes.
this game operates best with a roundtrip latency below 250ms.
from the transpacific region, the round trip latency is 300+ to london.
Ideally all of the servers should have been based in japan, this offers the best central server location for all continents.
Pinging netspectrum.ca [199.19.167.28] with 32 bytes of data:
Reply from 199.19.167.28: bytes=32 time=246ms TTL=42
Reply from 199.19.167.28: bytes=32 time=241ms TTL=41
Reply from 199.19.167.28: bytes=32 time=241ms TTL=41
Reply from 199.19.167.28: bytes=32 time=270ms TTL=42
Ping statistics for 199.19.167.28:
Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 241ms, Maximum = 270ms, Average = 249ms
Pinging warwicknet.com [94.125.132.15] with 32 bytes of data:
Reply from 94.125.132.15: bytes=32 time=342ms TTL=47
Reply from 94.125.132.15: bytes=32 time=312ms TTL=47
Reply from 94.125.132.15: bytes=32 time=342ms TTL=47
Reply from 94.125.132.15: bytes=32 time=320ms TTL=46
Ping statistics for 94.125.132.15:
Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 312ms, Maximum = 342ms, Average = 329ms