I know I am a smidgen late to the party, but I wanted to ask and see what others are putting on their Novus weapons.
Printable View
I know I am a smidgen late to the party, but I wanted to ask and see what others are putting on their Novus weapons.
Many whm live and die by piety spellspeed and determination. I personally have used piety and spellspeed on my whm nexus (33 piety, 42 spellspeed). The extra mana is useful for progression when needed in raids as well as holy in dungeon runs and the spellspeed is nice to have on whm, since some of the spell have a very very long cast time. Determination is a sought after stat on whm, increasing all your heals and damage in cleric stance. Arguments can be used about having a healthy amount of crit on whm as well, since they effect HoT ticks and aoe healing quite well.
Other consideration is amount of gil to spend on novus, determination seemingly being a very expensive stat to put in novus regardless of which server you are on.
Hope this helps.
Spellspeed has been brought up as a topic multiple times now. You can find some of those discussions here:
http://forum.square-enix.com/ffxiv/t...ority-as-a-WHM
http://forum.square-enix.com/ffxiv/t...n-Nexus-weapon
http://forum.square-enix.com/ffxiv/t...28WHM%29/page3
As for my thoughts about Novus:
Personally I favour Piety and Determination to cap out on a Novus/Nexus/Plexus.
Piety offers more sustain as a white mage, a "common" problem for a lot of white mages
Determination raises the amount of HP restored on a reliable level - roughly 25 det for an increase of 10.
Critical hit rate may or may not conserve you MP. On average, every 1% crit increase raises your average HP recovered/cast by 0,5%. Keep in mind that this does not translate to effective HP recovered.
Depending on how you heal and how often you actually try to DPS next to healing, you may or may not want to consider accuracy for the remaining points.
And spell speed? Not even worth considering imo. You can read it up in the topics I linked at the start of this post.
IMO the perfect thing would be to go for determination & piety. Unfortunately I don't have enough gils so I went for determination, piety and spell speed.
I capped Determination and Piety, then went with Accuracy for the remainder.
MND is the most important but you need to meld secondary stats.
Secondary stats mean very little actually.
Best secondary stat is Determination.
The rest dont mean much but because this game requires so much dodging I like spell speed. Sometime you dont have much time to stand still and cast and getting that one spell or one extra spell off can mean the difference. I know most like piety over spell speed. It aint always about how much you cure but when you cure. To me mp is rarely a issue and there are bards most of the time if it does.
Maxed out Piety on mine, then did a mix of Determination and Crit only because I'm cheap and will not pay 500K for a Determination 4 Materia. I find having more Mana is far more useful then an extra 5 HP (average) added to my Cure 1.
I did Piety, then Determination and Spell Speed. I can't remember exact numbers, but my Piety was 30 something and then 20 something for Deter and SS.
I personally am doing spell speed and piety I mean if you look at t5s and t9s whm wep. That's the build they have, coincidence? I dunno. But you wouldn't go thru all that trouble to clear a raid that will award you with a shitty Weapon (I know they have half an item level higher but still) so that's the path I chose since I'll never see myself step in that place xD. Also that just means I get to just make one food
Woops clicked post too soon I was saying make one food only to benefit both healer and caster DPS since I don't need the extra piety or spell speed food freeing up inv space :) so it really depends on playstyle/Preference. I'm never sittin still so I notice the effect of spsp a lot when I try switching to yagrush (though minimal but Is there) little things like that. I could do Det/spsp but them SMIV are ridiculous
Sadly some of the end game weapons are pretty poor, like the Dreadwyrm Grimour for smn right now has 37 spellspeed on it.......so thats 37 dead stat points on it :(. With whm its pretty difficult to do the novus "wrong", unless you spec it with parry, skill speet et al. The secondaries for whm give a lot more room for player choice than some other novus do. Piety and det are strong contenders, but so are crit and spell speed for those who like those stats :).
Wouldn't that give you chance for quicker festers during raging strikes rotation? (minimal diff. Though I'm sure) thanks for replying :)
Sadly this is where theory crafting and reality collide with classes like smn. Fester is off the GCD, so spellspeed wouldn't really make a difference iirc. It doesnt effect dots, so the same thing happens with whm and spellspeed not effecting HoT's, so it leaves ruin spells being the only thing that really benefit from spell speed on smn. Anyway, not trying to derail the OT, but just goes to show that the end game raid reward weapons can be a little on the pants side :).
Spellspeed on whm is really something you have to stack to high heavens to get the benefit from, but it can be a good stat and there are end game whm who like it. Det and pie seem to be the most common combination of stats on Nirvana, with extra piety being a god send for learning new content, whilst det increases your base heals in a consistent manner. Crit increases heals, but it is not in a consistent manner, but is delicious with HoTs. I have spellspeed and piety on my nirvana, but that's mainly due to cost as all the gil has gone into det/crit last resort o.o.
you have basicaly 2 choices if you raid in the higher coils, or want to:
33 PIE/31 DET/11 SS
or
33 PIE/31 DET/11 ACC
Piety and Determination are the most effective stats on whm so far, but they are capped on the weapon. So you have to add something else. some spellspeed, despite dont affecting your HOT's can help you in raid while you have to dodge tons of AoE.
On the other side, with some more accuracy you are more effective when helping out the DPS in certain situations.
OFC you can also completly customize it on your own habits (someone will prefer 44 SS/31 DET for example), but i highly suggest to refrain from melding skillspeed or CP.
Currently working to get WHM Novus. I'm on Atma book 4 (regret doing BRD weapon). I plan to cap Piety, then I'll do Determination until I can't apply any more Tier 3 Materia for it (I have a bunch), then Spell speed the rest of the way.
I used to roll 31 DET/44 SS, but the lack of mp was felt.
33 PIE/31 DET/11 SS is what I use now.
I personally dislike crit on WHM,
it never pops so I try to shave as much crit as I can for the other 3 stats,
especially DET (1 DET is about 0.33 MIND, And mind is a must) if I have over 5k mp, (which is roughly 430 piety)
Full accuracy/spell speed
because it is the only accuracy weapon in the game for us, and because spell speed will eventually (if it hasn't already) overtake det in DPS.
You can always use the bought or t13 drop 130/135 weapon for healer stats.
You can also beat t13 with an i110 weapon easily (from the whm perspective), and with 0 piety on any gear, so what you pick really doesn't matter currently. I choose to plan for all possible futures instead.
Also crit is terrible for whm please just stop suggesting it.
I'm not in progression on my white mage so I went with pie, det, crit, spell speed, and accuracy. By the time I get Nirvana I'll probably have a better weapon and it will just be glamour anyway. I love the extra piety, though.
Went full Det/Pie, then the rest into Spellspeed. No regrets on Nirvana so far!
Thanks.
BTW, with the above stats (33 PIE / 31 DET / 11 SS (or ACC)), does it hit the Thresholds for Scaling (Upgrades)?
(Because if you have a Stat that is too low, you won't get any Bonuses when it upgrades to the next Relic phase.)
Also, does that +11 Accuracy really help? Because WHM is so far behind the Accuracy Cap for Final Coil that the +11 Accuracy doesn't really get us anywhere close to the line, right?
Thanks!
This only ever becomes a consideration when you can chain your DPS spells for extended periods of time, which doesn't really happen except for content that is already faceroll and with very minimal healing requirements.
For more realistic DPS in end game content, DET would be the superior choice since you'll get the benefit regardless of whether you are chaining Stone IIs or squeezing in Aero II/Aero between tank busters.
Thanks Parawill. :)
But but I like spell speed, I love using presence of mind its like steroid mode with dem spell speed
http://i.imgur.com/IdqrJav.gif
Unfortunately, SpSp is woefully poor in its current state. Even in 3.0 it still won't be all that useful for healers.
Thing about spell speed is, is that is provides no effective gain. White Mages aren't like Black Mages where you cast one spell after another in succession. They actually get some spells out of it within the same time frame compared to a crit build. In White mage's case, it just generates more idle time.
The only exception when you could get an extra spell out within a certain time frame would be with Presence of Mind. Even then that's only 1 extra spell in 15 seconds every 2:30 minutes which you may or may not get out of it. For DPS purposes where you'd spam one stone after another it would have benefit. In case of healing you're overhealing after the second or third cure. Meanwhile, during the 2:15 minutes of time without presence of mind, any spell you use will not have the benefit you'd get from having determination or critical hit rate - if you were to choose those over spell speed. For both healing and damage purposes.
This forum needs a few sticky topics:
1. Healer DPS and You
2. Spell Speed and Why You Don't Need It (possibly to be revised in 3.0, but we'll see how that actually turns out)
3. Macros: Why You Don't Need That Many and Why DPS Macros Are Terrible
4. Why Eos and Selene are Mentally Impaired and Should Not Be Allowed Out of the House on Sic
Most of the google result (I think all), people say SpellSpeed is pretty much trash for whm http://i.imgur.com/jMmUhUe.gif The only place I find that has SpellSpeed build is only this one
Can you edit meld even though you already progressed far to the next level? like zetaQuote:
Originally Posted by Mahiko San
Yea you can with Nexus, Novus, Zodiak, Zeta equipped you get Alex from fates and if you obtain a new sphene roll for the 3 superior enchnted inks (Central Thanalan) and hand it (unmelded!!!!) to Jalzahn you get a copy of your recent melds with which you can go back to Central Thanatal and remove the meld 1 by 1 you dont want. Be aware you will need for each remeld a new Alex.
Also theres a lil "glitch/trick" wherein you can have 2 setups by saving one remelded copy in retainer A. get another free roll and copy it again hand to retainer B. And depending on which setup you wanna use you get empty roll and exchange for one of the 2 melds you have.
PS: im aware my explaining is crap but I think you get the point XD
Alot of eliteists will claim spell speed is useless because of preemptive fights, but for big speed run pulls where you need to throw a large amount of cures out quickly and certain moves like prey on T10 its really handy, with presence of mind and alot of spell speed you could stop both preys on the add phase without even using a swiftcast and give you SCH some time to do some dps (Or carry him xD) Plus Holy spam.
Plus Speed spell is rumored to be getting a buff in 3.0, Where its going to be directly effecting HOT's like Regen and medica 2. WIN.
Again with this elitist crap. You have just as much right to share your opinion about spell speed as anyone else, but stop trying to throw other people under the bus to make your position seem more relevant. It A) is rude and B) does not work.
Even if someone were a true "elitist" in the sense of being a condescending, unnecessarily exclusive player, that wouldn't necessarily make them wrong about this, anyway.
Also, we covered this about T10. You don't need your Adlos or Stoneskins to be hundredths of a second faster since you know exactly when Prey is going out and can prepare for it.
I capped out Determination and Piety, then put the few last points left in Accuracy.