When in blind with other 3 who are also new.
Took us like 6 wipes before understanding the mechanics.
But I must say, every wipe in a new dungeon makes me smile.
When in blind with other 3 who are also new.
Took us like 6 wipes before understanding the mechanics.
But I must say, every wipe in a new dungeon makes me smile.
When i entered the fact that we had the mentality of burning the boss we figured it out while we were doing that lol
We got it down on first try by just burning whatever popped in the arena >.> There's a mechanic?
Kill the adds, theres one with a green line connecting it and I believe thats the one you need to focus. If you have a BRD, BLM and WHM in the group get BRD to play ballad and you're basically singing...
What happens is you need to do enough damage to it to interrupt. On one of the last ones, however, another cactuar pops up and uses Cover on it, so you need to kill that add as fast as possible, then change to the boss.
Since you said you burned everything down, you probably burnt the add and then the boss and didn't realise what the exact mechanic was. xD
I think I did the same thing. The group I was with ended up just killing any adds that popped up because we weren't sure what it was they did. So we managed to avoid it pretty well. Granted we had no idea what was happening since we kept moving around a lot
I remember when first tried Shiva HM, everyone was new and we spread out and got her down to around 20% then she started going crazy with aoe's so everyone ran in middle and we died. Second try everyone just ran into middle and we died and again at around 20%. Third try most people ran into middle but others like myself stayed out dodging the aoe's and running in middle only for heals and when an aoe forced retreating into middle...we cleared it but some other player (tank) who was new to place too whined and was quite rude complaining how I was not standing in middle with them all the time.
My tactic was working and I was not dying plus I was keeping the healers who were spamming heal's in that middle groups MP up with bard song so I thought it was rude of him to whine about me not standing in middle with him and the others. We only had one BLM if I recall and the only other casters were healers which were spamming heals so I made the decision was better to have MP regen up as much as possible not Foes.
Pretty sure the proper tactic is not everyone stand in middle and cross your fingers while spamming heals of which would of been much harder had I not been keeping MP regen up. I don't like really being in groups like that because it is not a reliable solution that can be applied to every run, I would rather learn the fight properly than zerg it and spam heals while hoping the DPS is high enough to kill it before kills everyone else as the healers MP runs out.
I have yet to try couple of new dungeons but have cleared Snowcloak on first run (wiped once until figured out tactic for Fenrir) and Shiva HM on first run (wiped couple times in the run as mentioned above) but the other patch 2.4 new dungeons/trials I have yet to do. Certainly do not want to try Shiva EX using that tactic of everyone standing in middle hoping for the best like previous group did in HM version. Groups like that leave me lacking in knowledge of the mechanics of the fights and I don't like that.
Zero, one shot. I cleared all 3 new dungeons on first try beside the yeti in snowclock that wipe us once due we were killing the sprigans and we shouldn't :p
I didn't wipe at all. We always DPS the adds and it was just a surprise to see the Sabotender stop it's cast and it was like, "OH!"
I believe you did that unconscious. To stop the one shot mechanic, you need to kill the big cactuar spawm later in the fight and then hit the boss. There will be 1 and then 2 so if you have aoe power and can aoe everything, that fight is like drinking water.
back on topic: take 2 wipe to figure that out (DF pug party)
1 wipe. Seems i was the only one to figure out how the mechanics worked in my group. I was the healer though so I couldnt do much haha. I told them what to do and then we killed it :d
2nd boss in satasha took me about 6 wipes to figure out though. We only killed it cuz we used tank lb and i popped everyhting I had.
Then on my 2nd run with 3 fc members we tried all kinda stuff. Like running far from him, trying to share the damage, run around him. We even thought that bird at the outside if the battlefield had something to do with it before we thought of "hey maybe just dps voss when he does it" we thought that was too much lile the cactaur boss so it would be weird if they had the same mechanic
1 wipe to figure it out....
Then 5 freaking wipes the time the dps decide to listen to me and actually care about the mechanic >_>
I had to make a macro for this fight, spamming it to make them focus. Even with that, they were derping hard...
No wipes, we just burned everything and never understood how it worked.
So some of these replies say kill adds and some say damage boss, which one is it?
Wipe or not, these dungeons where incredibly fun.
Got it on the second try. Healer told us what to focus although even though we were told what to do on the first try we somehow still let the mob get to 100,000 needles and wipe. Out of the 3, I think Sastasha was the hardest. That final fight had us stumped when we first did it. I went with people in my FC after though and eventually worked it out!
I did fine on all the other bosses. I have no idea why but my group died like 4 times before we cleared the Qarn end boss. >_>
Today is day 2. Pretty sure if I go new duties, will start to find kids pissed off I haven't see the vids before enter.
Cactuar 100k needles is like Pomflare; a fixed amount of damage (or hits) will interrupt the cast. The adds have nothing to do with it except for the last "large" Guardian Cactuar which uses Cover on the boss. You need to zerg the Guardian to remove the Cover effect so you can damage the boss and thus interrupt.
When the boss is casting 100,000 needles you have to damage her enough in order to stop the casting. The second giant cactuar will cast cover on the boss, preventing you from interrupting her until after he is dealt with. If your party is using AoE with a Black Mage, then you probably face rolled over the content.
Initially my party thought we needed to kill the adds before she finishes the cast, but that means killing 4 minor adds and a major add in around 10 seconds. While possible for certain groups, it definitely isn't possible for item level 90, which is the difficulty the dungeon is supposed to be at. I realized that when she first starts to cast it, she will always get interrupted, but I thought that the tank was stunning her or something, it wasn't until I stopped focusing on the adds that I noticed that my damage was interrupting her.
Cleared all 3 with only one mistaken wipe on Fenrir (didn't know to hide behind the pillar, wiped us on first Lunar Howl).
Not entirely sure I understand the mechanics behind Captain Madison and the Giant Squid, though. Madison was stacking a whole lot of damage by the end and the Squid Fight rand pretty long.
I ran Qarn (Hard) for the first time last night 9 EST. The tank was noticeably irritated when the rest of the group announced that this was their first run. Freakin' hilarious. One-shotted everything and moved on with the usual "thanks". Tank says "yup". Offered no assistance, no clues - as if he/she wanted us to eat it a couple of times thus cementing their eternal legacy as Qarn (Hard) Day One Expert. Some people...
On my first runs through the new dungeons, the only bosses that seemed to give us any trouble was the second boss in Satasha (Madison?) and the second boss in Snowcloak (the Yeti). Madison was only hard because of how hard his gun starts to hit and he kept wiping out our healer. On the yeti, we wiped a couple of times because I (the tank) didn't catch the snowball mechanic right away. Madison seems like the toughest boss to me.
Yeah we had a lancer leave after wiping twice on the Yeti boss. He never said anything (the other 3 of us at least said hi at the beginning) and just stood behind the boss stabbing away (he didn't even help kill the big add that spawns or anything). Even on the first day new dungeons come out, some people still want a fast, error-free, run without putting in any effort to help the group.
Which I don't get in the slightest. Running a dungeon fresh with other first-timers is the single most enjoyable thing this game has to offer. Had a blast figuring out mechanics. I thought I was being clever when I suggested keeping one of the add's alive during the Capn' Madison fight to wash the target off on ala Brayflox. Didn't work of course, but it was fun trying it out. Even if it was a wipe of epic proportions.
We wiped once because the one already cleared it let us wipe once before telling us how to stun. On the second attempt the add using cover did not appear though :O
The last boss was annoying, but not hard :D
We wiped once in Snowcloak because the one explaining it, not native English, put his sentence thought that me and healer did not understand what he meant.
Everyone was like "you will wipe at second and last boss of Sastasha HM" We had the monk go down on first boss. But that was it. Still not sure why people keep wiping on the second one :x
Well I had people "eyeroll" on the Snowcloak final boss wipe >_<
As a whm I seem to get agro from the adds, I just run around in circles casting regen on myself and the tank, which lets the others just burn the boss
Hasn't failed me yet
2 wipe. Was a party without tank. 1 healer (scholar) and 3 dps (dragoon, bard and black mage).
Well, about Snowcloak, I cannot do for now. It needs to do main scenario from patch 2.4... And I had paused in the 2.1, 2 months ago. Different of Hullbreaker Isle, the new dungeon is part of history.
My group wiped about six times before we realized the one was tethered. Once we figured that out, it wasn't that difficult.
To be fair, if that particular add is sticking close to the boss, it can be hard to see the tether.