Seriously.
Everquest 2 did it so simply, gave everyone shared bank slots.
Just allow us to send mail to our other characters, simple fix.
Seriously.
Everquest 2 did it so simply, gave everyone shared bank slots.
Just allow us to send mail to our other characters, simple fix.
SE specifically designed this restrictive system in an atempt to discourage the transferring of gil and items for real money by RMT (Real Money Traders), or 'gilsellers' as they're also known as here. It hasn't been too successful, but really, there is little need to have 'mule' characters for item storage anyway (thus negating the point of sending things between your own characters), as that's what retainers are meant for - extra storage space.
That makes some sense when it comes to transferring to other people you're not associated with (except that the "friend" requirement is too easy to set up for it to be very effective). But it doesn't pertain to your own alts unless someone is selling gil to himself/herself.
Item storage isn't the primary reason for transferring items. It's mostly things like all characters transferring the crafting supplies they get in drops to the character you're doing most of your crafting with, and then that character in turn sending crafted gear to each of your other characters to use. Or when one character gets a gear drop that another character needs, you can send it to him (provided that it's tradeable). I also pass all items I plan to sell to a single character, so I only need to keep checking the marketboards from that one.
But as most gear binds to you after gaining even a single point of spiritbond, and given the fact gear is actually pretty easy to come by, there's no real need to gear out alts - simply playing your alts as normal will gain them any gear they need. So you can't use alts as a dumping ground for old gear you have but can't sell for this reason, and thus the item transfer system doesn't compensate for gearing out alts.
I can HQ any of the gear my alt would need during leveling. It would be nice to have a way to craft that and then just transfer it, instead of either asking a friend to help, or buying the gear on my alt. That's where I think the other people in this thread may be coming from.
I'm not sure how not being able to mail or transfer stuff to your alt impairs the function of gil/item farmers for RMT. don't they all run multiple accounts at once, and can bounce items and gil through there alt accounts?
This restriction seems to assume that they have no one to aid in transferring their items when it's needed, and they they need to transfer their items to an alt character. The only condition I could see this having any real effect in is if the RMT gil/item farming is working on his or her own with no co-workers, and only a single account. Another thing is that Characters don't get Banned, accounts do. So any attempt to "hide" stuff on an alt character is pointless.
The only point I could see to this, is to try to increase the amount of paper trails that a RMT farmer creates, assuming he needs to transfer items to an alt, he would bounce the items through another account or fellow farmer.
EXACTLY! This is simply most idiotic excuse for NOT implementing the fairly common feature in MMOs. It has nothing to do with nor it impacts in any way RMTs. (Simple) transfer of the items between alts is very reasonable request and I hate how SE is avoiding this. At least please let us to add offline characters on the friend list. SHAME on you SE! And to those arguing that there is no need to have / transfer to alts - who you are to tell others how to play? If I pay for up to 8 characters on same server and I decide to do so I shouldn't be restricted from doing so comfortably without using silly workarounds.
What in the world would old gear have to do with the gear you make for an alt? Gearing out your alts has nothing to do with old gear. It's about making new gear specifically for the alt you want to use it with. That's why people craft, it's to make gear (and a few other items). And the reason you make gear is so that you can use it. Making gear just to throw it away because the character you made it with doesn't need it, while at the same time you have another character who does need it but you can't give it to him is ridiculous.
I'm lucky that I'm in a small enough FC that I can safely use the FC chest to transfer items between my alts, but most players don't have that advantage. (And I pay for it by not having any chance of getting FC housing, at least not for another year or more, since it will take us at least that long to reach rank 6.) Most players can't make something for their alt to use because they can't pass the item to the alt they made it for. Given that we're paying SE extra money for the right to have alts, the rule against making stuff for them has to change.
...why have an alt in the first place?
to see how slite the stroy differs from town to town
To see the stories of each of the city-states.
To get multiple opportunities to run one-time-only content.
To roleplay as (or just enjoy the aesthetics of) multiple races/genders.
To get additional runs of whichever endgame content currently has lockouts (or restrictive caps on what you can earn).
...
Those are the reasons I'm aware of (and the first three of them my own reasons). There may be others.
You can create your own FC (you ask kind people to sign for you and then you either go back to solo mode or enjoy the new friends)
Before kicking them or them to leave, you give them application or invitation rights - you switch Alts, get into the FC for you and your Alt.
Lastly, you lock the 3rd company chest (or all) and voila. You can transfer all items more conveniently; you even have more storage space.
While that is a great suggestion, it doesn't work for everyone.
There needs to be a easier hassle-free way to transfer gear/items between characters on the same world on the same account, just like there is in almost every other MMORPG. Everquest 2 gave everyone shared bank slots, it worked great. People have mentioned Guild Wars 2 as well. There needs to be a simple easy way to transfers items from character to character that a level 1 character will have access to. Giving us shared retainer slots for example wouldn't work because each character needs to be around level 20 to unlock retainers.
The simplest solution is to allow mailing items to offline characters or characters on your account.
Hopefully this is fixed soon, spread the word.
So there is no way to give my gil and some potions to my main without having a FC? I am really new to mmo's in general but learning a lot from these forums. Thank you all! I'm still enjoying making characters and naming them....lol! But I've decided to use my first character instead of the second which has more gil and stuff. They are both on the same world and server. I tried to mail it to no avail before I came here and read all your posts. So is that it then? Is there no way I'll be able to do it? Thanks in advance for your help.
Either find someone you can trust and add him / her as friend on both characters then moogle mail from one to this friend asking to mail back to your other character (or trade it in person instead) or join both characters to the same FC and ask for permission to move items via FDC chest. Heck - I can create character on Gilgamesh and move the items for you if you'd not find anyone else ;)
1. To be able to have desynthesis skill in all crafts
2. To be able to have a different character tp RP with
3. To be able to play with a different avatar
Etc.
With the adition of a max number of points for desynthesis skill, you are not able to do everything on a single character anymore.
Sadly SE won't ever address this issue I'm fairly sure. I started playing just after FFXIV:AAR launch in JP and this issue was coming up within the first month. There were numerous posts and complaints along with lots of bug reports on it as people assumed it was a bug as it makes no sense. SE did nothing while I knew a few friends who quit including myself who are like myself altaholics and who knows how many others quit because of it.
SE's common response always seemed to be about RMT (made no sense alts on same account though) and talking on how alts are meaningless because 1 character could be everything.
But a lot of people like alts for all sorts of reasons. For me, I like having different races and genders that fit how I'd like to play a character. Not necassarily RPing (as I suck at RP) but big huge brute as a tank, smart arse looking magic user, and easy going joyful dps (archer type).
The limited number of vendor slots forces RMTs to require more vendor slots. By making it hard to send things between alts, its hard to use all the alts and their vendor slots. The Farming source would have to send it to each alt individually which produces a high traffic log to one account, which pretty much makes it stick out like a sore thumb in the logs as most people will never send goods to a character, let alone, to 8 alts on one character.
The problem with this method is that RMT's now have too much of their commodity goods in one place and RMT's also are now flagging themselves as they have sent 8 times the normal amount of mail possible to 1 account.
Some RMTs will resort to using 1 character per account but because of the limitation on vendor spots, the amount they can make is funneled to 40 slots or 80 if they are willing to upgrade their account. Regardless the number though, it limits the amount the RMTs can take at anyone time. Now it would be totally different if the vendor slot limits were ever lifted.
In either method, you either make too little as the RMT or you make a lot but risk giving yourself up quickly.
People need to look at the overall design of the game.
I'm sorry to say so but none of your RMT arguments there holds water ... RMTs are using multiply accounts with multiply characters so for them trading / emailing / sharing items via FC chest and so on is no problem at all. The only people who are being punished by this are regualr honest players trying to use multiply characters they're paying for! SE is using RMT as scapegoat in this case as well as in many other cases unfortunatelly.
So lets dissect your argument and compare it information that we know exists about RMTs.
First part, they do indeed use multiple accounts. This is seen simply by looking at the reports from SE and the amount RMT's continue to charge per million of gil daily. We see many accounts being removed but we also see that gil prices are not changing. They spam us pretty much every 30 minutes of their prices.
However, the second part is false. They do not use multiple characters on one account because you hold too much gil and resources in one area. If this argument was true than your first part of your argument would be FALSE. For every RMT we ban, if this was the case, we would see the price per million of gil per day GO UP but we do NOT see this. For every one account we ban, we technically should get 8 accounts at once which is a ton of gil.
Also, accounts that hold gil and vendor are LEGIT paid for accounts. They do not use stolen accounts to ever vendor or store goods. Most accounts are linked to emails and will notify you of account/password changes which will result in you reporting this. Not to mention, its very common that your ingame friends report it as well as they notice that your account has been compromised. Stolen accounts are the worst place to store and sell RMT goods in MMOs.
I'm sure in, RMT 101, it would be something like "never link all your resources to one location." We investigate everyone who signs the charter and everyone using the FC chest. Not only do we get all the characters linked to one account, we get all accounts linked to the FC chest and FC.
If what you are saying really was true, that RMTs are unaffected by allowing to mail freely between one account, we would already have that feature early on. Its not even a very hard feature to produce I would say. Most of its already complete, you just have to allow players mail themselves at this point as the mail system for the most part is already done. You can already mail everyone else but your own alts.
What are they using RMT's as a scapegoat for, too hard or too much to program? I highly doubt it.
If that's the case, it's yet more proof that this rule has absolutely nothing to do with RMTs. If they don't have multiple characters on an account, then it doesn't have any effect on them at all. (On the other hand, if they do have multiple characters on an account, its effect is negated by the fact that they have other accounts anyway.) Either way, they're not the ones affected by the rule.
To add it to mail, it requires either the mail or friend feature to have visibility to account-level information (to know which other characters are your alts). My guess is that's stored in a completely different part of the software and exposing visibility from there to the mail system is complicated somehow. I don't know enough details of how their software is structured to know precisely what it takes, but it could indeed involve some effort to program and test.
I don't however think that's sufficient reason for not implementing a feature that's so highly needed.
1. You're directly contradicting yourself here: Either they are using multiply accounts hence the need for not allowing the direct mailing between alts as SE claims or they don't but then the whole blame-da-RMT point fails as well as your argument!
2. You seems to be "sure" about lot of stuff without actually knowing much about subject (or at least trying to think about it) and forcing the conclusions to fit your believes. What's more likely?:
A) RMT pays for one SE account and use only one character on it to generate gill and spam with RMT adverts
or
B) RMT pays for the very same SE account and creates as much different characters to get RMT spam out on as many alts (as they're being gradually BL-isted by players) and servers as possible for the same money and also to generate gil on multiply servers
If you count average time to ban account(s) it doesn't matter if you have 5 separate accounts (which will be banned in about the same time in average anyway) or one account with alts for RMT spam and MB sell slots bot for less cost invested. Also from the practical point of view it's easier and faster to quickly switch between multiply alts on the same service account to quickly sent out burst of RMT spam then completely exit the game and restart each time with different one. Also - since the last patch it's now limited how many tell / shout / yells you can send from one character. Plus RMT don't hoard the gill for long time - they know they need to sell it as fast as possible to minimize loss so your argument about concentrating the resources is pretty weak at best here too.
Bottom line - you (as well as SE) still failed to convince anyone that not being able to mail your own alts is RMT related in any way or would harm them in any significant matter if it even remotely was ...
Actually - they don't program anything at all (or very little) - all you need to be able to do (and it was already possible in the past, although due a "bug") is to befriend your alts even if they're offline. They don't need to change a single bit of programing in the actual moogle mail system at all.
Hopefully SE does something about this soon, it's rather annoying.
Yes it is! I like to sometimes change up my avatars, or explore the other starting storylines, or just log on to play solo for a while, but starting a new toon is incredibly painful without this ability. I've spent a lot of effort leveling up my crafting on my main, and it would be really nice to be able to send any new toon some HQ gear that doesn't look like a bag of skittles exploded all over it. Or maybe even glamouring it into something that doesn't make my eyes bleed to look at.
I don't care so much about sending gil to myself (though I wouldn't mind that either since either way it's MY gil), but sending stuff without having to deal with making my own private FC (since I kind of like the one I'm in now) would be really nice!