I do not belive they care at all about RMT. Give a man a job spamming the ban hammer on every RMT that sends him a tell or makes a shout in game and the RMT infestation would be gone fairly quick. So what is the problem?
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I do not belive they care at all about RMT. Give a man a job spamming the ban hammer on every RMT that sends him a tell or makes a shout in game and the RMT infestation would be gone fairly quick. So what is the problem?
The shouters are just pawns. They don't hold any value or gil so more can be created.
Plus, they mass ban the bots rather than individually. Look at their reports on bans and you may see they care more than you believe.
You seriously can't stop the RMT folks. There's literally nothing SE can do about preventing them from doing what they do. The only option is to put in measures to minimize the impact, but it won't stop them. They're just bots and they always come back.
I find it weird that RMT only comes to when there is Majority ENG speaking players... Masamune have no more for months now. but Tonberry.. just yesterday i went in and bam, RMT tells...
go figure.. <_<
Do you even read these? They come out fairly regularly.
I'd like them to try to minimize the impact then. Some sort of whitelist(where only friends on it can /tell, which has been suggested a billion times) or SOMETHING. Anything that helps stops the RMT /tells besides turning off tells completely. I actually may turn off my tells, come to think of it.
Like it's been said in other threads, lots of F2P MMOs have better ways of blocking RMT spam than FF14 does. :/ The reason I agree that they don't really care that much about RMTs is because of this fact.
like, at all?
http://i62.tinypic.com/2iw0en5.jpg
I think it's just a lot more accurate to say that RMT is not a priority right now, rather than saying they don't care. Just like any exploits or questionable methods of play, they won't prioritize change unless it's absolutely necessary. Until things hit that point, it takes the backseat to other development issues/projects. Leviathan is ridiculous on RMT spamming, but it's nowhere near as bad as it was shortly after launch. They've gone back to /shout and /yell spam, along with the /tell ones, but it's a little more staggered. It's a hit or miss to players that get more spam than others, and it seems to be influenced by location and level.
Is it stupid of them to ignore adding a simple chat filter option? Maybe, since chat functions code a lot easier than gameplay ones. If that sort of thing were to take up a lot of time, they're really in trouble. But at the same time, it's probably just not a big deal in their eyes. It's annoying as hell for us, granted, but no matter what they do, RMT will find a way to hit us with their spam.
Why is it every game I play have this thread, which is just incorrect? I already said my piece on this nonsense so look it up.
Also the "They dont care unless it affects JP servers" just makes my head hurt the same way people made WW2 jokes during the game launch.
/vent
I had none for about a week or so, but the last 3-4 days they've been hitting me pretty hard, sometimes 5-6 different /tells from different ones within a minute
Problem is, at least judging how SE did it in XI, any action they do against RMT ends up hurting legitimate players just as bad.
There's some truth to it
http://img.photobucket.com/albums/v4...SecureMenu.jpg
what should be done is what I have said and others have said.
Make it where if they aren't in your Linkshell or Free company or Friends list, they cannot send you tells.
I mean we can go up to someone as use "Say" to invite them to friends or free company or Linkshell.
As for the shouting problem make it where NPC aka bot cannot shout, they should know who is human or not anyone pressing keys, wanna know how I know that, because if you were standing there afk when the auto kick was on then how did you get booted off to begin with, obviously you aren't at the pc moving anything so you get kicked after 30 minutes, bots are spamming same thing standing there not buttons automated shouts, I am sure they could do that.
I mean think about it, we all use "Busy" we aren't getting tells, so far I believe this now, its basically RMT trade route the tell system is, its no longer used to talk to each other without being spammed by someone you don't know and bothered and against tos because you are being harassed and exploiting the tell system for gain.
Yes they have been banning but never gonna work, it didn't work in FFXI until they removed the server in that area and IP blocked them and set up a very good filter system.
one last thing, I wish they would setup like this, I mute them and even if they change characters it remembers their location and keeps them muted, even if they delete and start up another.
not SE is the main problem but people who use the RMT services to boost gil and stuff, if there would be no demand there wouldnt be a supply :D
A large part of that demand stems from the advertisement. They wouldn't be spamming everyone if it didn't work. Cut down the advertisement and the demand lowers.
That's basically the main issue really. They aren't really doing anything to make the RMT market die down. Banning the new wave of bots every week just to have new fresh ones the next day isn't really going to stop them. It is "convenient" to SE because they keep making more accounts. It's like if there was a massive plague in real life, and instead of working on the vaccines to eradicate it the companies all just sold a temporal ailment that you have to keep buying. I mean, it "looks" like they are doing something, but they are not really fixing the problem, just profiting from it while making it look like they are being helpful.
The "action taken against RMT accounts" are pointless but plague the lodestone. On the other hand "Actions taken against the proliferation of RMT activities" is something I have yet to see in this game. It is sad that F2P games have better RMT management than this game.
The drones have made it to Pheonix and are assimilating..oops wrong fantasy universe :p but seriously last month or so (since 2.2) the RMT spam has become insane on Pheonix :(
Twas such a nice peaceful world mostly free from this crap, now its spam all the time.
Maybe I'm just simple and noob, and practical... And see the things too easy sometimes....Why don't add some kind of quest to new players that requires a minimum of inteligence to complete and that is random?
This quest would allow the /tell command and also explain to new players how to use it... But for complete it, you have to answer some questions, click, move to somewhere, gather something, kill something, whatever, one example could be kill a certain monster that will not always be the same... This would delay, HIGHLY the bots. Because they'd have to reprogrammate them for doing the quest, or that or do it theirselves but I doubt it....
Oh, I feel like a genius... If you think on it, common, SE, it is not so difficult...
Make a quest for learning how to use /tell command and also give it to people information and tricks such as the altgr + R and such...That way you avoid RMT, or delay them highly... Bann them is pointless because they can make one in a moment and go to use tell since the start... If using tell command would cost a little... or require having a certain level (15?) You'd squish them up.
Even if they reprogram their bots for doing these new quests, you can make the replies appear in a random way or to require an human response, Even require you to write something, like those where you have to write "Hello" to a NPC, only that the thing you have to say would be different, yes... a code, a captcha.
Allowing the command tell only for humans, you avoid RMT... It is soo easy... Or again, maybe I like to see the things easier.... But I'd do it like that, I also had time a private server of one mmorpg and I had to deal with thingies like this.
The only truly ways to stop them is the Players. They just need to stop buying Gils, unfortunately it not that simple because people get away with it so they just keep buying. SE should start Banning the players as well when buying Gils. Atleast SE have banned them enough that they only Whisper and I don't see them spam in Town in they used to anymore. In the meantime, you can always turn off Whisper to temp fixed this problem, or right click on them and move on.
Here's the thing.... It's not just FFXIV. Kotaku put out an article about how ESO is having a major bot problem:
http://kotaku.com/the-elder-scrolls-...ots-1576904269
It's a massive problem in MMOs. The problem is that while action isn't visible... Square-Enix was actually one of the first companies to successfully do anything about it. After RMT destroyed XI's economy and players left en masse SE got serious. They even went as far as to host a meeting of other MMO Developers to share their tactics. It feels like it's gotten worse. It's true. But that's because of the visible advertising. There needs to be a better filter set in place, but why do you think half the tells are unreadable with them replacing Ks with |< and all that crap? It's to get around chat filters. RMT just get more 1337speak with each update to the filter.
As said already hundreds of times before - while this will not solve the problem at it roots it will at least decrease the level of annoyance to the players - SE needs to implement following features to chats channels and tells specifically:
1. Option in the settings to chosse from whom you can receive the tells: anyone / friend & FC only / players you've sent tell to "recently" (in current session) / noone
2. Possibility to to set your own local dictionary based chat filter so you can filter out the most obvious crap or stuf you're not interested into - e.g. not only RMT but some of the LFG, LFM, ATMA, crafter's shout and so on.
The side effect / benefit of the localy (by players) managed text filters is that spammers can't test those unlike the global ones and it also takes less stress on servers as it's processed localy by game client.
Both are VERY simple to implement and as long as they'll optional it will not affected anyone currently "happy" with the way the chat (doesn't) work.
Do you realize that Square Enix has to individually monitor reported users to make sure they're actual spam accounts? What, do you think they just instantly respond to your reports and take care of it? Do you realize how many reports are made for tons of different issues? RMT is being addressed all the time, you people just want it to go away forever, and sorry, but if there's a market for it, it will NOT go away.
If Square Enix could get rid of RMT forever, they would, and don't tell me that the RMT scammers give them money for buying the accounts so they don't care. The salary for the amount of people employed to deal with the reports and account investigation along with the costs for the databases dealing with all the created/deleted accounts FAR exceed the small price of gil sellers buying accounts for $30 or however much it is.
As a programmer for a very small company that makes WEBSITES, I make $25 an hour... How many hours of time do you think goes into each account investigation spread across multiple people and then factor in their salary along with the bandwidth and database usage costs from these spam bots? Please, try and tell me that they are making a profit from RMT sellers...
seriously people need to take a chill pill with the RMT whining. is it that hard to ignore a few tells a day?
(I hope this never happens, but...)
They could just sell gill themselves for a bit under what rmt sell for XD.
Rtm would then be shit out of luck.
Because the in game transaction of it would be safer and more secure buying from se. SE would make money, and rmts would be screwed since so could just sell Gil at like 5 dollars a Mil. Which all the spam I see is like "g() h3re(dot) com for Gil 9 $ for 1000k" or stuff like that. So if se undersells the rmts then they'll have to leave cuz they make no money. Lol.
But srsly... Please don't do this lol. Just fond a way to stop them
The goal is not to stop RMT---the goal is to make it too expensive/resource intensive for them to sell in FFXIV so that they decide to devote their resource elsewhere.
That is possible. Right now every account costs the RMTs about $40 to create, right? What if SE made it so that it would be effectively impossible for RMTs to gilspam until they paid a month's subscription. That would make it about 1/3 more expensive per account. There's a big step right there. And if SE took some of our suggestions and temporarily blocked an account's (not a player's) ability to tell/shout/yell after X number of blacklistings (for investigation), that would again make each account less useful/profitable for RMTs.
If all of a sudden RMTs' profits dropped by 50% for FFXIV, perhaps they'd focus their attention elsewhere...
Square Enix probably cares more about RMT-related issues than any other MMO developer.
Saying that RMT tells "ruin the game" is a bit over dramatic in my opinion, RMT are in every single MMO I have ever played and I've played a lot of them. Also, not saying I never get them anymore but the number of RMT tells I get these days is way less than it was a few months ago which leads me to believe something is being done at least. Not really sure what you guys expect here, show me one successful MMO that doesn't have RMT.
Check this post. The ideas and method are there, just give your like to them so maybe SE can see them.
http://forum.square-enix.com/ffxiv/t...h-with-the-RMT.
Eventually, feel free to add your own ideas there... If we make a big thread about this instead of many, will always call more the attention, just like happened with fantasia, (And happens viceversa with Atma things, that they are just ignoring the thousand thread about it)
I don't know in your servers, but in newer ones, such as Zodiark, it is a massive invasion of bots, because they know that people would really think about buying there, for example for have one of the first manors in a residential district or for buying everything they'd like from the market and level up crafters... Whatever, new server = new candy for RMT
I found 4-5 people that are using Bots that are also linked to another Boting group of another 5 players I think.
I can proof those 4-5 people are using bots but cant proof others are but how they are currently leveled, geared they seem to be backups for sprintbonding.
It seems 9 characters are botting for 1 free company member that has maxed levels on everything.