And hello bi-daily dungeon SPing!
Rage on, gremlins.
Printable View
And hello bi-daily dungeon SPing!
Rage on, gremlins.
That is fine with me, I think they want to go leves for solo play exp and dungeons for party play exp. Both would be considered casual tho since the dungeon is limited to 60min. Just getting the group together might discourage some casual players and just stick with leves.
They be a limit on the dungeon so let's say you can only do 3 per day at 60min each that 180min If the mobs don't give that much good SP it pointless to do if you got all the Gear you need from it. The best thing to do would still be leves or solo or if they fix the dam issue with mobs giving bad sp me killing a 10-20 level over and getting 100+sp is not a smart thing to do.
Screw that. If I wanted to solo the whole game I would have stayed on my RDM with FFXI. They tryin to make this game like WoW and its stupid. Playing with ppl in parties is the fun stuff. Gettin to know new ppl etc... SE is screwin this one up big time.
I think you will be able to do that if that is your wish. I think offering several options to the players is superior than giving just the party grind option viable. I like partying but sometimes people do not have time to 1 find a group and 2 stay for an extended period of time to do that. That is why they will make some options viable for a quick exp session if you only have 1hr to play.
When you have more time to play, maybe you'll favor party grind since it will yield more exp since it is not limited to X amount per day as opposed to dungeons that are daily and leves that are 36 hour timer (at the moment anyways).
No need to panic.
I think you can still leve link party.
Even though they are reducing the amount you get for leve-linking, it still is only a reduction, there is still some bonus sp there, plus the addition of the SP for completion.
The bonus for SP completion will depend on how hard the leve is plus the time you took to complete, so prolly having a light party for links would help boost the SP bonus, making leve linking viable still?
I'm just speculating though, can't wait to actually see how this will play out though.
Good luck guys trying to do raptor parties! XD
They did say they are going to bring in xp chains, so as long as party sp > solo sp I think parties will be fine. I agree, the more options you give the better.
Only have an hour to play, run a leve or two.
Have a few hours, form a party and link, or go farm on some mobs, perhaps even run a dungeon.
While they will need to adjust/balance the systems to keep everything working and not giving any one system the advantage, I feel that by continually introducing new content players will find that they have lots of options.
Looking forward to September 30th for the one year anniversary and to see how far we have come. :)
problem is if they make the game causal and only solo no one would want to party they just going to solo and never join with other partys so if you log in and have no friends or gf you be by yourself soloing also and no one would join you.
Opinion:
This is not logical to me. If you think about it, just making ^this statement invalidates it. When people say things like this it is because party play is important to them. They like to party. They don't want to see party play take a back seat or somehow get messed up.
Simple fact: People will party simply because they want and like to party.
I will say what I always say to this kind of statement. If nobody parties when partying is not enforced, what does that really say about party play and people?
Either the scenario you have described is incorrect or nobody really likes parties and secretly only want to solo. If the latter, a game should be built to maximize enjoyment of the players, not force them to do something they dislike. However, I think the former is the real answer.
that is what they are doing right now irana, log in do leves and done. some don't even log in on days there is no leve reset though that is cause game is crap. either way all you people saying both options are just daydreaming.
it has to be a game of party play or a game of solo casual content, it can't really be both, unless you do what gw2 is doing and having both in game but completly seperate. having all the content with the choice of either is fail and it gonna have most people leave, no matter how many "casual/solo'ists" there are in this game it is gonna make the game fail.
so one or the other, or fully seperate stuff of 50/50 party play and solo. u want solo do that half, bored and acually have time alright i'll go party today instead of go look for new game. want to party all the time do party play, bored i can go run threw the solo crap real quick inbetween events and stuff.
it can't and wont be both, it has to have a line that separates it or it won't really be good. it will be more casual or more hardcore. why do 2 things mediocre, do 1 thing really good.
That what most players do now what else there is to do beside leves? that why everyone is level up craft that one thing you can long in and do something. There no Real party camp you can do that give you more then 350SP at med level. I don't know how many people i see logging in /sh for party link log off soon they done.
All am staying they need to make more stuff for party too then we have to do our leves and if it give bad sp with other then that really going to be lame. they said there going to be a line for dungeon so not everyone can go in and do them which is lame but at least help out on not everyone getting bored of it within 1day but then again people may get sick of trying just to enter.
More people = Higher difficulty = More SP, Leve Linking isn't going anywhere.
that's like a story of a person who wants to make money and is a brilliant scientist. hes offered a salary of 1,000,000,000/year to develop a new rocket, but he decides instead, to be an artist. he knows that artists only make 10,000/year, but that's alright because its what he wants to do and he can still make money doing it.
these things don't happen very often do they?
without parties being the most lucrative option, parties will be a rarity. the players that do decide that they will sacrifice the accomplishment of their goals in a reasonable amount of time and play in parties are too few and far in between that they never actually can coordinate to make a party.
for parties to be a viable option you have to give incentive to form parties. the majority of players have to see partying as the best way to accomplish their goals or the whole concept of party play gets thrown to the side - this is not true for solo play. if a person decides that they want to play the game alone than they can do that whenever they want to, they don't have to coordinate with other players to set up solo play.
making parties is difficult, the players who spend the time to make them should be rewarded for doing so, not punished - if you spend the time to set up a party you should be able to acquire faster exp than if you hadn't. its a game of incentives for the developers, if you want your game to have parties, you make incentives for players to make parties, if you don't make those incentives, you don't have parties - either way you will have people playing alone.
Hey its a fine solo action rpg... /sarc /rolleyes
They did make partying take 3 steps back. I also love parties/grinding and never really minded the waits in ff11. Being as there is solo friendly stuff in 14, I do wish theyd implement some ff11 party tools.