http://i.imgur.com/SxIF92O.jpg
No pot = 6667 hp
No food = 6435 hp
No party = 6232 hp
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http://i.imgur.com/SxIF92O.jpg
No pot = 6667 hp
No food = 6435 hp
No party = 6232 hp
Equipment list please.
also
whats the point?
to tank Chirada in 3-way Garuda Ex.
Nice. Is that the max you can get? I've been curious to try on my tank accessories and see how high I can push my HP.
IIRC Chirada has Wicked Wheel ... if your DPS is really slow.
... not sure because I haven't seen Chirada survive that long in like 50 runs.
Awesome. I think if Dragoon became some type of tank class that would be great. Templar? The Allagan Armor for DRG does look pretty tankish.
Awesome achievement ... 7.4k HP and low DPS (due to the massive stat loss that comes with such a build). Can't even tank with that build as you won't be able to hold aggro against other DDs. So what's the point other than showing off?
lol I want to know your dps.
That still won't cut it. Skull Sunder is Single Target only and face the fact that even WAR will find themselves in a rough spot to hold aggro against semi-competent DPS when using Skull Sunder alone. Mind you that DRGs don't have defiance, and can't combo this move - there's no way to hold aggro with the rest of your DDs going all out. Switching to lancer doesn't really help either (you'll only gimp yourself on the STR department even more and lose out on valuable Off-GCD DPS-Skills; less DPS -> less aggro), as DRG don't have access to Shield Oath and are also rather weak with their MP pools and even a PLD can't hold aggro on all of his targets by using flash alone - so how is a DRG supposed to do it?
And while you say using skull sunder every once in a while grabs aggro quite easily, this is only true because you did this with your regular DPS build, so using a full DPS rotation with the odd emnity move inbetween will of course "grab threat pretty easily". But what we are looking at is a 7.4k HP build, that will lack a massive amount of DPS stats, Skull Sunder won't make up for it.
OP never said he was actively going into places and fighting. He was just showing of his HP.
ANd I never said it was viable in a lot of encounters. It is definitely situational, and your right you won't be able to hold threat against DPS going all out but the point I was trying to make is when a DRG is called to tank, its usually only for a couple seconds anyways. I in no way think a DRG tank is an "optimal" idea.
I like the IDEA of a Lancer tank.... but it would thoroughly require the entire armory system to be modified....
There are 3 tiers of tank gear...
1.) the GLD/MRD gear that is interchangeable.... Darklight included
2.) JOB specific gear... AF1 & 2
3.) The gear that LNC/GLD/MRD can equip that is light/heavy armor... cuirasses, hauber's
If the LNC was to open up a 2nd JOB as a TNK... the whole system wouldnt mesh...
The 3rd tier gear would become obsolete.... even for Low-mid levels... why get that gear if the heavy armor would now be equipable, or worse off.... the TNK LNC job wont have access to the Heavy Armor options, and the game will have to create a whole line of gear types solely for the LNC TNK... and not just high level, for the 30/35/40/45 tiers as well, on top of ilivl 55/60/70/80/90 and future gear levels.... that would be alot of modifications to force a TNK role as a secondary role of a DPS class, let alone matching new emnity generating abilities
I could see a role like Knight coming off of the LNC class.... like Swiss Army Knights that guard the Vatican. Or a Pole-armed Jouster.... and could be used as a tank class off of the LNC, but again, what will happen to those light/heavy armors that only the LNC/DRG will wear in the mid levels that are one of the reasons I leveled a DRG to 50... cool gear sets that will no longer be a viable option unless you go straight DPS DRG, which lets face it, there are enough high level DRG's already
Incorrect. LNC already have access to tank armor in the form of complete sets of scale armors. Iron scale set (ilvl23) steel scale set (ilvl32), horn scale set (ilvl38), tortoiseshell set (ilvl46). These likely exist to in part to bridge the gap between class (LNC) and tank job, since endgame LNC as a DPS cannot equip tank armor. It is likely that the job would simply gain access to additional heavy armors that the class does not, just as SCH has access to endgame healing equipment and books which ACN cannot equip. Additonally, LNC design is terribly similar to MRD already and could easily be adapted to tanking.
I don't even think it's a question of if we'll see a LNC tank but what and when. Most common suggestion is Templar (primarily from Ivalice setting, also in BD), being that it already has a good justification due to the Ishgardian theocracy. Would be odd to me, however, because DRG is already associated with Ishgard.
Actually since the OP is using tank accessories, it would be better if he goes for i70 HQ Gryphon accessories with +10 VIT melded and whatever else the materia cap is for dps stats. You can generally squeeze in some determination, skill speed and critical hit on them. That would keep his dps maintained and most likely close to 6k HP unbuffed. I know I love my HQ Gryphon Ring which is melded with: Vit IV, Savage Aim III x2, Savage Might IV, Vit II. Makes it compatible for both tank and dps classes.
Blergh. The one I quoted was referring to "Armors" not Accessories, that's why I corrected him that he can't meld VIT materias to Armor parts. http://i.imgur.com/JZ6F11a.gif
Blergh. Who said you were wrong? On the subject of crafting, I only suggested that it would be better to use melded accessories instead of i90 accessories to keep his dps up. http://i.imgur.com/JZ6F11a.gif
Cool but pointless?
5k HP is all you need to eat a WW without any buffs and not die. Keen Flurry cuts it down to like 2600 or less depending on your STR.
Is this even needed? I've played 3 ways with JP players often enough, and I tanked Chirada as a Bard.
looks cool o.o but i think a little less HP and higher dps would be better in this fight >.<
Just because it's not optimal doesn't mean it's not possible/fun.
Take this TITAN Hardmode - DRG Tank video for example.
Skull sunder does about 300 potency worth of enmity when it's not combo'd. If he would have thrown in Phlebotomize (the only on-gcd ability that drg has that does more than 300 potency per gcd) and jumps, as well as hitting a Heavy Thrust every now and then when Titan was casting Landslide or Weights to get keep his damage buff up, the other dps probably could have gone all out.
The problem is that this was posted in the DPS forum when this should have been posted in the Tank forum. The Lancer class in general can serve as a really good tank, but the DRG Job is nowhere near being able to tank. If you take off the job crystal and use some cross class abilities, it can be beastly. Honestly all you would need is Flash from GLD and you're good.
Though if you stick with DRG, it won't be as good. We just don't have the AoE to hold mobs. Although with just a 20 str/10 Vit stat point split, my own DRG can OT pretty well. I can tank the skeletons on Bone Dragon and the slimes on Cad without problems.
Yea, that is exactly what I was talking about... that 3rd tier of Scale armor, haub's, and GC gear that is "light Heavy" armor.... And how many low level tanks would ever even bother using it? NONE, unless it was aetherial or Green, and and upgrade over your outleveled gear that you were too lazy/too poor to upgrade.... They aren't competent tank gear to begin with.... and compared to the tank heavier gear of the same levels, is totally inferior.... even though it looks way better.
My point was... if LNC was to become a second job tank class, which I agree that it probably will be at some point... the armory system will need a minor overhaul..... like will LNC and said job now have access to the 2 piece Darklight gear? Will this said new class now have access to the Allagan ilvl90 gear for both tanks? Will the existing tank armor stay the way they are, and a whole new line be developed for LNC/???.... and re-scattered throughout the associated low level dungeons, and end game raids?
I'm afraid you need to go back and look at the equipment. It has the same defense stats as any other tank armor. Kokoroon's Darkshell Mail has identical stats to HQ Mythril Cuirass, for example. The most defense you can get on a DRG right now? Ilvl46 tortoiseshell with ilvl50 Mosshorn Scale body. Higher defense than full ilvl90 (and much higher magic defense). It's tank gear, not the odd asymmetric stuff that DRG wears at endgame.
There is no overhaul to make. You offer the job additional access to tank gear just as SCH gets access to healer gear where ACN does not. It's not complicated.