Which items do you rank as BIS? I know PVP Boots are BiS but how about Royal Shoes and Spruce Pattens, which do you prefer and why? Discuss.
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Which items do you rank as BIS? I know PVP Boots are BiS but how about Royal Shoes and Spruce Pattens, which do you prefer and why? Discuss.
Same thing for Blessed Monocles and Warlock's Hat. I know Myth head at this point is BiS, but how about in regards to these?
allagan circlet of healing was bis after the patch 2.1 but the SE decided to revert it back to original stats so we are back with no viable option. I'm still considering my boots I have been running spruce patterns for a while now but I think the CT boots would be slightly better despite losing out on 3 crit to gain the extra vit and mind.
SCH's getting gipped pretty hard so far. no viable food, hat, or boots makes feeling complete unobtainable. And don't even get me started on the fact that the white mage weapon for defeating the 3 extreme primals has crit but the sch book does not... seriously screw you SE. that's just plain rude.
All the extra stats you'll be getting from Argute or Allagan makes them better than Spruce or Royal. That said, Allagan is slightly better than Argute.
Willing to spend 495 tomes for 5 PIE?
Plus, Spellspeed MIGHT be a bit better than PIE since it affects your pet now, and Selene is a commong T5 pet nowadays.
Nevertheless, it's not something that's game-changing, it's a matter of whether you want to spend your tomes or not.
Myths costs shouldn't be a problem now with the cap being raised. If you're unsure, just decide whether you want the SCH boots after you buy the rest, in case you get allagan in coil. I personally went for SCH feet since we are very unlucky with healer drops in coil in my group, so I had time to cap it all before they ever dropped
CT Boots by far are BiS, loosing 3 vit and 3 mnd is worth it for the crit rate.
Why we dont have a crit ilv 90 head and boots? I dont understand SE X.x All new gear are for WHM, only good thing is t5 weapon ... Im using royal and allagan circlet because I need hp for t5, every hp counts xd
I use the CT Boots atm, they are probably the most easy to get.
Considering how annoying PvP is sometimes, i guess i won't make an effort to obtain pvp boots.
I went for Spruce just because I forgot to pass on a MNK drop in CT and got loot locked for the whole week so it pissed me off. I figured if you add the 11 det on it, it would be about the same, healing wise, plus 3 crit. I dont personally like Allagan Boots or Argute, im going for a crit setup and those pieces dont offer any.
some of y'all are entirely too obsessed with crit rate
This is why gear in this game needs interesting additions like set bonuses, e.g. at 3pc/5pc of a particular set you get an additional trait, like Aetherflow gives 4 stacks, or Lustrate leaves behind a regen, or Lustrate has a short-range AOE effect like Cure III, idk, some interesting thing like that, that people can actually NOTICE after spending months and months getting a full set of gear.
Then no one would be thinking about PVP boots as BiS for a difference of 1% crit.
Get Allagan or Myth healing boots, you will see virtually no difference than if you spend a week in PVP and get the PVP boots instead (other than a few sideways glances when people look at your gear). Royal Boots are fine too but not better than either of the i90 boots. None of the secondary stats are garbage anymore, get the highest ilvl piece wherever you can, never sacrifice MND for a stat which is worth 5-6 times less.
First of all. No. This isn't wow and mixing and matching gear to obtain the build you want is fine.
Taking pvp boots for the crit is fine if you are hunting for bis in a crit build. That's why its called bis. No one is saying one piece of gear will make a big difference, rather looking for the overall benefit.
That's your opinion, if you think it is okay for the reward for several weeks of work to be for your Physick to do 1002 on average instead of 994, and for your crit to go from 17.34% to 18.1%. All we're really fighting for at endgame is server-firsts and gear aesthetics, some people like to do PVE to have the toolset and playability of their class change with gear. I don't know, current state of endgame just seems a bit boring to me, once you clear the content.
I like crit too but I'm not gonna sacrifice a larger total of secondary stats for it. People min-max in different ways, I don't think that crit's stat weight is 50% more than Piety/Spell Speed, so that's that for me.
Cute quote edit.
Nice try, I actually like wow but I'm trying to play Final Fantasy now, imagine that. And actually after several weeks of PLAYING, not WORKING, the overall effect is quite large. I remember being a whm with a 700 cure and now its 1100. As a sch the potency difference might not be as noticeable with a crit build but hey, those crit adlos...
In regards to one piece of gear, if you are pvping anyway why not? I'm not saying those that hate pvp should go out and farm rank 30 but if you are going to take advantage of what the game offers anyway, go for it. If not royal boots can be gotten in one week and are arguably still very good if you do value piety.
Kek. Endgame is always boring once you clear content.
I do agree, I guess the sad part is though that 90% or more of that 700 -> 1100 jump is from your weapon and MND alone.
Your crit amount is determined by Mind and Determination, not Crit Rate which determines how frequent you may be able to crit. As such, skipping mind (Royal Boots instead of i90) to get a small increase in potential crit chance is actually making your heals smaller. How much smaller? Well, put on i90 spell speed pieces. That's how much smaller. The healing on an i90 spell speed set and a lowered mind crit-heavy set is roughly equal due to losing heals on every single heal due to losing Mind and Det. 13 crit gained from Royal Boots will not equal even 1% extra crit chance. It'll roughly be .85% crit chance.
Take your amount of crit and divide by 15. Those are your breakpoints. 341 is base crit which appears to give 10%. Thereafter, approximately 15-16 points gives 1%. 542, Royal boots with all i90 and Allagan book, is 19.34%. With all i90, 18.43%. You can expect to see roughly the same amount of crit Adloquiums at that percent using the 4:1 Physick:Adlo ratio. You will see more crit Physicks, but only to the tune of less than 5.
To answer the question, there's not a big difference between Allagan and Argute boots. Your choice is a fraction of a fraction of a second off each heal or about 40 more MP and even less regen/aetherflow. It's minor at best. Choose the one that suits your style.
Scholars should stick to Weapon Damage > Mind > Crit or Det. If you choose Royal Shoes, you are choosing Weapon Damage > Crit > Mind > Det.
I find it quite interesting how much SCH like to stack crit. Discipline Priests in WoW scale better with crit than Scholars do and they never stacked crit to the extremes that is happening here. Well, that was when I was still playing it. I know, I know, different games and whatnot, but I just find it interesting. Anyways, onward, my noble keyboard.
Your base crit is 5%, and every 13.8 points of crit add 1% with one free 1% crit at 470. Do note that those numbers are taken from BLM charts, but I have no reason to believe that the crit formula would be different for everyone.
Ah, ok, then the information I'd read elsewhere was incorrect. Thanks for the information! In all, I do agree, stacking crit to the detriment of Mind is especially silly. Some quick Excel simulations the other day showed me that stacking max Crit to the loss of Mind actually results in healing equivalent to i90 speed on a 10 minute fight. I can see an argument for Det over crit (and often make that argument), but this rushing to WD > Crit > Mind is absolutely flabbergasting. It's almost like Scholars were told "Crit is good for double adlo shield" and decided to get all the crits.
However, doing the same Excel simulations showed that you only get 2 crit Adlos over a full det set for roughly 4-8k extra healing and shielding 4:1 Physick:Adlo. The more Adlos, the more crit, but you also run out of MP much faster. The power comes from crit Physicks which truly cause Crit to pull away from Det IF you hit the crit percent. Any loss of crits due to RNG makes crit less powerful.
So by all means, Scholars, load crit...but remember it is your third stat. Every point in Mind or Det that you lose due to i80 or below is a weaker healer across every single heal...even crit adlos.
The sheet? https://docs.google.com/spreadsheet/...zg4cnZxTDVkM1E and "CRIT chance" tab.