Final Fantasy XIV : PvP Reborn.
Final Fantasy XIV : PvP Reborn.
It's progress in the right direction. At least we know they can think of interesting things! :P
I want my PvE Sacred Prism-boo-boo-baby and I want it know ;A;
Is it just me who thinks Axe kick for monk seems too good? At max level it's an aoe with 240 potency, puts pacification on for 9 seconds and instantly applies GL3 for 12 seconds.
I think the pvp ability system is a good way to reuse the merit point system from XI.
Can't wait to try it out =^.^=
Well, we'll just have to learn what jobs to take out ASAP with some of these skills, like MNK... they may do a crap ton of damage/have insane effects, but they are still MNKs and squishy. Might be helpful to protect/nuke them ASAP, etc.
It is going to be Hurry up and kill the healer, then MNK -> LNC->BLM ->BRD, tanks. MNKs are the squisher of the two melee DPS the reason you wont go after the BRD first is because of the time sink you are probably going to get by them running around.
Well because they didn't fix sleep like I figured they would that order is no longer correct. Also, I should have put SMN with BLM. When I was thinking sleep would be nerfed a but I was assuming that getting rid of the melee that is going to stand still would be a better idea then wasting time chasing casters till they were the only ones left. With the sleep not being nerfed at all the order is probably Healer, BLM, MNK, LNC, SMN, BRD. Though I don't know and probably wont ever know cause PvP does not belong in this game.
TBH at the start of fights i rush to the middle get in range of there healer and start casting, 9times out of 10 no one focuses me they go for our healer and then our melee chase there healer. So i wait in the middle instead of chasing you get a bigger window to cast as they try to LoS things