http://www.youtube.com/watch?v=c68wvdVBJNY
How to maximize your gear
What you need to know about melding and overmelding crafted gear
Tips for cost efficiency
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http://www.youtube.com/watch?v=c68wvdVBJNY
How to maximize your gear
What you need to know about melding and overmelding crafted gear
Tips for cost efficiency
A lot of the general population doesn't believe in HQ 2 stars as a nice way to bridge the gap of while waiting for i90s. Some think money is too important or their valuable time would be wasted on it. But I myself can say the gear is really a difference maker, if you have the time to farm up the armor...get it! Don't bother with 2 stars if you cannot take the effort to meld it! You're better off just sticking with DL...I've said my piece.
The accesories are the only ones worth it really, and It's just because of Vitality. Everything else is just a gold sink.
not really, my bard with craft stuff and max crit in every piece of gear has ~35% crit rate (parsed about 100 boss fights) while other bards with dl/ilvl90 only reach ~20-22% crit, which makes a significant difference in the end
up to now every dl/90 bard was in terms of overall dmg behind me and I wouldnt call my playstyle better then theirs, dont forget the +700 hp and additional survivability
People see the philo item cost and say, "No thank you!" but don't really think about the actual "saved" cost. For instance the Chest and Legs crafted pieces only cost 9 philo items. That's 9 x 125 = 1125 philo. To buy the DL pieces cost 825. A difference of 300 philo, that's 3 speed runs, so 30-40 minutes. Also consider that some DL pieces have TERRIBLE itemization (in terms of pure DPS). For instance the Monk DL legs, using stat weight numbers out there, has a stat weight of 22.983. A fully melded ilvl 70 Monk legs is 33.061. And get this, Myth legs for Monk is 32.859. So the crafted legs are actually BETTER than even Myth legs in DPS (granted these DL/Myth pieces have more Vit/Acc, but assuming you have enough of those elsewhere, the crafted legs are better). This also applies for the Monk Chest piece. So, if you have enough Accuracy to reach cap and are comfortable with your Vitality, then you could get crafted Monk chest & legs, overmeld them, and then never have to buy the Myth pieces. If an Allagan piece drops from Coil, great, use that as they are more DPS. But you can just sidestep ever having to spend 1750 Mythology tomes to get those pieces. Philosophy for Mythology? A pretty good savings imo.
The cost/worth ratio for the other pieces gets a little more hazy. There are a few accessories that are also 9 philo like Rose Gold Ear Screws. But most of them require 18. But a lot of them can be used across various classes. For instance, many of the Gryphonskin Accessories will work for DRG, MNK, and BRD because it's both STR & DEX. Also if you wanted to, you could use them for PLD & WAR. Less optimal to do so, but if you just needed decent accessories that are good enough to help you farm to get better, real tanking accessories, these DPS accessories would be perfectly adequate as is with DPS materia. Or, if you're done with these pieces for DPS, then you can redo the materia for more tank friendly stats. In fact, if you check out the gear of the Blugartr tanks, they use Gryphonskin accessories (the DPS ones) and slot Vit/Parry/whatever else in them, because doing it this way actually gives them more tanking stats than using the tanking 2 star items (less total Vit, but more Str/Dex which help with blocking). So it's a possible 5 classes that one crafted item could fulfill. What does that mean? That means you don't have to spend 375 philo for each different accessory for melee dps, ranged, tank (and also healer and magic dps can share accessories too).
Now I'm not saying this makes the price the same. It's not. It's still a significant amount more expensive in terms of philo to craft them than buy DL. But my point is, it's not AS BAD as it may seem at first. And also, these pieces will be undeniably better than DL and in a few cases, significantly better, rivaling or surpassing the mythology item option. But it will take time to farm philo. And be able to craft or find a crafter to make these. And quintuple meld these. And if that sounds like too much trouble, then don't sweat it. DL will be perfectly fine for you. But if you do have these options available to you and you don't mind spending the money, then they will be an increase in gear quality and people should stop saying they're not. They may not be worth it to that person, but it's undeniable that it is better than DL.
overmelding is really cheap nowadays, someone might be unlucky but all in all it takes not much effort to put 5 tier III materia into an item
at 14.1 it was a real pain, but now ... just get a spiritbond party and spiritbond some item sets (takes 30-45 min per set and u'll get up to 11 mostly useful materia), beside that you can easy make your chocobo rank 10
by this way even overmelding 2 savage aim III into an item isnt a big deal
Could not agree with you more, great addition to the thread!
IDK about all jobs but for MNK HQ ivl70 is the way to go if you don't have any ilvl90. I wish I knew that when I 1st started playing would have saved me from wasting 53+ runs in castrum for all DL.
As I have not leveled ANY gathering yet ugh...I'm so behind I'm bad. Wouldn't it take me forever to craft a full HQ set,rather than just farm 53+ Castrum like you? By the time I even get my crafting up, and get all the mats for HQilvl70, wont I be already getting some of my AF2 or +1 relic because of the gradual myth tome gain while supposedly farming DL?
Dude why do u even play? First of you said you do 300 dps with DL gear on Titan as a Monk which was lol already and now ur telling this shit? Are you fkin serious? There is a huge difference between DL and 70HQ at least for Monks if you add all pieces. I dont think you had even nearly as much as crit as i had (525) and other stats like det. Not worth it, facepalm.
He never said crafted gear aren't better than DL, he said they weren't worth the money. And I kinda agree; properly melded 2 star are hands down better than DL but if you don't got the gil than you might want to consider DL. DL is enough to get you through most or all of Coil, and you can gear up there. There are possible exceptions but you have to look at each piece individually and explanations would be too long for me to want to get into.
Accessories; however, have the potential to be BiS in the game; this is because the base stats difference is much lower in accessories than they are in the main body pieces. No, I don't care what you say about 1 main stat = 5-6 off-stat, they have the potential to be BiS. Most of you haven't even done the math/test yourselves or understand them anyways.
As monk, I've beaten many many monks with about 15-20 more str and a hundred more crit, speed, and dete than me so the extra stats is by no means game-breaking, especially when compared to the weapon and proper play knowledge. Might be a different story if I was something like Bard though, where gear difference is pretty much the only determinant.
It doesn't take any gil to get HQ 2 star equipment done. If more players actually had the patience, they would understand all it takes is grinding dungeons for the tomes to purchase the mats. Most crafters will tell you not to worry about the smaller mats so that hassle is covered. All you need to worry about is a proper tip for their time. Believe me, I only had 300k at the most while gearing out (even when I was socketing materia). It didn't stop me from finishing the gear because I knew for a fact that all my stat values would go through the roof compared to DL. I also knew that certain pieces of DL had totally useless stats that were wasted. Maybe you should learn how to dungeon and stop buying mats on the market.
Kijimea, I can somewhat understand why you would be frustrated. But, the forums should be used to help people... not question their subscription to the game.... As we do appear to share the same opinion on crafted sets being better than DL.
I just would appreciate a little bit of respect on a forum post that I took the time to put up and help people, not start a pissing contest over monks.
I appreciate it, and would like to hear some of your insight on monks rotations as I have started to play one in raids.
Songi,
Some of us simply do NOT have the time to put that much effort into the game. I main Black Mage. I have head to toe Darklight, Relic +1 Weapon, and my other ring is Myth.
Considering I get to play two days a week I'm amazed that I have that much. I do not have the time to spend weeks leveling a gatherer, then a crafter, then get lucky and HQ them, THEN spirit bond a ton of useless gear so that I *might* get the materia I want.
I agree, the fully melded HQ gear is /slightly/ better than DL... but DL is FAR less time/boredom/frustration intensive. There is no reason to be so defensive because someone doesn't share your interests. Oh, and I have no idea how you think 300k would be enough to buy it all either. I mean the rings/chocker alone is 1mil a pop, with no materia.
And those are horribly overpriced and no one with a brain ever buys those. I've leveled up a few crafting classes to 50, wanna know how much it costs me to make those pieces? Almost nothing in terms of gil. Literally. What it cost me is TIME. Time to have leveled up the crafting classes and time to get Philosophy stones from speed runs to make the pieces. But as far as in game gil costs? Usually the items aside from the Philo items needed are cheap throwaway items, maybe a couple thousand gil at most. And even if you don't have any crafting classes leveled, there's an abundance of crafters in towns that are willing to make it for you for a small tipping price which you can haggle if you need to save money. So it's totally possible to have 300k in the bank and start melding your crafted items.
Time is money, though. On my server 18 tome items are about 540k, although it's obviously it's going to vary from server to server.
That said, the profit margin on 2 star crafts is TINY compared to pretty much every other item in the game. Disregarding everything else selling an 18 tome item for 1 mil is less than 200% of the material cost, most everything else goes for 500-1000% if you HQ it.
The time required to level multiple crafts to 50, money required to meld the gear up, food, and time to HQ the side mats (if you're not confident to 100% HQ from NQ for two stars, which is reasonable) all add up. Unless you're making two stars regularly, the cost to fully meld up crafting gear to hit the tiers without food is not a negligible expensive in the slightest - we're talking hundreds of thousands of gil.
The most widely accepted data for crit chance so far has the formula as:
Crit Chance % = 0.0693 x CRT – 18.486
You have 501 crit chance.
501 * .0693 - 18.486 = 16.23
With Straight Shot buff up 100% of the time that jumps to 26 and a quarter percent... WAY off of the 35% you're claiming.
Even giving you the benefit of the doubt and including max uptime on Internal Release, it would top out at under 33%.
But straight shot and internal release are available to all bards and have nothing to do with gear.
I have mostly DL with 2 pieces of i90 and 483 crit chance.
483 * .0693 - 18.486 = 14.98
A difference of 1.25% chance to crit... Again, WAY off the 13-15% difference you're claiming.
Either you're playing with Bards that are never using their buffs while simultaneously ignoring straight shot completely... or your story is full of hot air.
No, time is time. Time is fake game money if you're too impatient to get the philosophy yourself and are buying items off the auction house. In my experience, 18 tome items is 0 gil as I've never spent a single gil to buy philo items.
Yeah, sure does cost a bit of money and will take a bit of time. That's why it would be dumb to do it for the sole reason of making 2 star items for yourself and I wouldn't advise it. You don't start up a factory to create a pair of jeans for yourself. But you do open up a factor to create a bunch of items en masses to sell to make gil. So if he's leveled up a crafting class anyway, then it'd be nearly free in terms of gil to make those items. And if he hasn't, then he can contact a crafter shouting in the cities to do the job for him, I don't know what going rate for tip is for 2 star items on your server but it shouldn't be more than 50k tops if you're supplying all the materials.
My point was to just illustrate how little money it actually takes to make these two star items and how a million for a piece is a ludicrous price that anyone who knows anything about crafting would never pay. Also btw to your other comments, I can reliably 100% HQ 2 star items and not use any food (which btw even if you needed is ridiculously cheap since Cawl Cennin NQs are perfectly fine and they sell for almost nothing) and can start with all base mats. Even when the recipe asks for another item that I can craft as an additional item, I usually don't even bother HQing those even though they're easy to do so because I'm lazy and I don't need to bother.