Originally Posted by
Blitz0309
They can try something new and exciting... but what they have now isn't that. Don't get me wrong, i love FF games, but in some aspect you should stick with the classic. You are bringing the same name, so people are going to expect some of the elements to be the same. If they wanted to go this whole classless bastardized adventurer route... they should of called it something other than a final fantasy.
Market wards... great idea. However since they released a beta game, people are sick of them and demand an AH (and hopefully an actually auction house and not the 11 system). Even making them searchable and basically turning them into an AH... its just to late.
Armory system... horrible idea. It takes away classes and gives you this melting pot of abilities. It limits additional "classes" down the road as its weapon based.. it allows you to wear any gear you want even if its not for your class or level.
Camps and porting around... sorta mixed. I like the idea of trying to get people out into different areas but they just seem crowded and annoying most of the time. And warping to crystals is a great idea to save time, but it seems to take away a bit of the game. What was wrong with having whm's port people with spells?
In my opinion they sort of took the road that the people covered in tattoos, gauged out earring, and underskin implants take to be "different"... they went too far with it and failed. Sure a few people will love the idea... but society as a whole is laughing.