Originally Posted by
Aenarion
Because you said "I was randomly thinking what if we get locked out of the zone because of to many players/mobs loaded."
Your entire premise is based upon the assumption that every zone will only support a finite number of concurrent users and will be hard coded to lock players out once that number is reached. An assumption that has no actual material support outside of your assumption, making the whole discussion irrelevant. We might as well be talking about what tactic and strategies we should be using in 2.0 for the Martian Pony Invasion raid.