I Hope level-sync is available outside of dungeons so that people can party/grind more easily.
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I Hope level-sync is available outside of dungeons so that people can party/grind more easily.
2.0 leveling won't be focused on grinding on the same monsters repeatably like we are now with 11 & current 14. It will be quest based, so maybe it won't be needed outside of dungeons & storyline quests.
I think if i wanted to level every Class, i would probably run out of quests.
it would be cool to have it for every group content so you can find easily players to do it without rushing .
In the game demo he said you'll be able to level sync with your friends to help them complete quest content... So yes, we can level sync outside of dungeons.
Huh! I can't believe that I have not even considered DoH/DoL in all the discussions about content based leveling. Ironically, I think where we SHOULD have more content based leveling is for DoH/DoL which we haven't heard much about, although the blanket statements about content based leveling might be intended to include those classes as well. For DoW/DoM, I certainly don't mind more content based leveling but I love grinding parties so I don't mind the current system at all.
i don't think content for DoH / DoL would be good , crafting is something that should be a little boring but help to have better gear and other things .
I think it works well in others mmo , you see some silver while doing a quest , you mine it and when you have done all the quests in the camp you craft some items .
In 1.0 you can't do this because you need to change your gear entirely every time you want to gather something , i hope they add a system that auto change your stuff when you want to mine ( and remove that slow , boring mini games )
if they add quest for DoH / DoL it will become boring , what people want in FF 14 is kill big bad monsters and epicness not have quest such like , go gather me some woods ...
Or maybe if they add some farm creation and stuff it could be funny ...