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  1. #1
    Player
    serendipity's Avatar
    Join Date
    Mar 2011
    Posts
    18
    Character
    Lucifer Star
    World
    Balmung
    Main Class
    Arcanist Lv 56

    Level Sync outside of dungeons

    I Hope level-sync is available outside of dungeons so that people can party/grind more easily.
    (3)

  2. #2
    Player
    Dhalmel's Avatar
    Join Date
    Mar 2011
    Location
    little ala mhigo
    Posts
    1,694
    Character
    Luzaf Ephramad
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    2.0 leveling won't be focused on grinding on the same monsters repeatably like we are now with 11 & current 14. It will be quest based, so maybe it won't be needed outside of dungeons & storyline quests.
    (1)

  3. #3
    Player
    serendipity's Avatar
    Join Date
    Mar 2011
    Posts
    18
    Character
    Lucifer Star
    World
    Balmung
    Main Class
    Arcanist Lv 56
    I think if i wanted to level every Class, i would probably run out of quests.
    (0)
    Last edited by serendipity; 09-11-2012 at 03:06 PM.

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    422
    Quote Originally Posted by Dhalmel View Post
    2.0 leveling won't be focused on grinding on the same monsters repeatably like we are now with 11 & current 14. It will be quest based, so maybe it won't be needed outside of dungeons & storyline quests.
    I see, but I hope that grind will remain, so everyone can choose what to do freely! I'm definitely for Level-Sync out of dungeons (XI style).
    (3)

  5. #5
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by serendipity View Post
    I think if i wanted to level every Class, i would probably run out of quests.
    in the 25th Anni Special Talk Shows has said that they will add more Quest to accommodate the EXP gain for all classes, so basicly you can level up all classes to max with Quest, but there will also be other things.. such as Public Events or something.. :|
    (0)

  6. #6
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Dhalmel View Post
    2.0 leveling won't be focused on grinding on the same monsters repeatably like we are now with 11 & current 14. It will be quest content based, so maybe it won't be needed outside of dungeons & storyline quests.
    fixed it a bit. Beside quests there would be storyline, dungeons and public events (maybe like the current live events?).
    And level a crafter would always be grinding.
    (0)

  7. #7
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    it would be cool to have it for every group content so you can find easily players to do it without rushing .
    (0)

  8. #8
    Player
    Raven_Reborn's Avatar
    Join Date
    Aug 2012
    Location
    Uldah
    Posts
    131
    Character
    Fang Striker
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    In the game demo he said you'll be able to level sync with your friends to help them complete quest content... So yes, we can level sync outside of dungeons.
    (0)

  9. #9
    Player
    Cynthis's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    576
    Character
    Cynthis Ravenbrook
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Felis View Post
    And level a crafter would always be grinding.
    Huh! I can't believe that I have not even considered DoH/DoL in all the discussions about content based leveling. Ironically, I think where we SHOULD have more content based leveling is for DoH/DoL which we haven't heard much about, although the blanket statements about content based leveling might be intended to include those classes as well. For DoW/DoM, I certainly don't mind more content based leveling but I love grinding parties so I don't mind the current system at all.
    (0)

  10. #10
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    i don't think content for DoH / DoL would be good , crafting is something that should be a little boring but help to have better gear and other things .
    I think it works well in others mmo , you see some silver while doing a quest , you mine it and when you have done all the quests in the camp you craft some items .
    In 1.0 you can't do this because you need to change your gear entirely every time you want to gather something , i hope they add a system that auto change your stuff when you want to mine ( and remove that slow , boring mini games )
    if they add quest for DoH / DoL it will become boring , what people want in FF 14 is kill big bad monsters and epicness not have quest such like , go gather me some woods ...
    Or maybe if they add some farm creation and stuff it could be funny ...
    (0)

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