http://www.youtube.com/watch?v=_737h...ailpage#t=997s
Am I the only one to notice the way the sunlight filters through the trees? Could it look any more realistic?? This is a step way way UP from 1.0, not a step down. Dynamic lighting is amazing.
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http://www.youtube.com/watch?v=_737h...ailpage#t=997s
Am I the only one to notice the way the sunlight filters through the trees? Could it look any more realistic?? This is a step way way UP from 1.0, not a step down. Dynamic lighting is amazing.
I 100% agree, everything looks and FEELS so realistic and lively like your actually apart of the world. You yourself feels like you in the game
All thanks to the new Luminous Engine! *When it comes to graphics, Square Enix never fails to disappoint*
I completely agree. 2.0 looks fantastic. The sense of artificiality in the 1.xx environments is gone--the 2.0 world just feels real. I can't wait to get in there and run around!
It does look fantastic, though the sheer volume of shadows on the ground from trees I fear will look like a giant mess with my shadow settings turned down to minimum like they usually are (for performance rather than detail).
I'd imagine or hope that for lower shadow settings they use a blanket shadow rather then the inaccurate and pixely shadow. (Blanket meaning its a solid shadow piece not a leafy pixel block outline). Although they did say you can get more for less in their new system - so maybe you wont even have to lower your settings.
With all the posting I've been doing on the "downgrade" thread fighting for better animation (which was badly named by admission). The OP wasn't trying to generalize an entire downgrade about ARR, just an aspect he/she felt needed attention.
Regardless, I am in love with the footage and the upgrade in graphics we are going to receive in ARR. I'm as happy and excited as the next guy. I'm especially impressed with the color palette, shadows, and UI.
I -love- their new terrain, every zone looks so freaking awesome. I am glad they have added more character to each zone - I was a bit tired of being lost in a zone because every corner looked very similar.