Wrong animation for two handed conjurer weapon
Thread Title:
First spell cast after switching from passive to active mode shows character holding two-handed weapon like a one-handed way.
Platform:
Windows
ISP:
Time Warner
Type of Internet Connection:
Not sure, I know it's cable but don't know how that translates.
Internet Connection Speed:
Specify the speed of internet connection. (Example: 768Kbit/s, 5Mbit/s)
Date & Time:
March 28 2011 central time U.S.
Frequency:
1. It always happens when you switch from passive to active mode and cast your first spell.
1. Always
2. Sometimes
3. Once (Did not reproduce)
4. Unknown
Character Name:
Taokii Sen
Race:
Lalafell M
World:
Mysidia
Class/Skill Rank:
CON 28
Physical Level:
30
Area and Coordinates:
Nanawa Mines is where I was specifically at and noticed it, but it happens anywhere.
Party or Solo:
Happens both party and solo
NPC Name:
None
Monster Name:
Iron Coblyn, Loverly Ladybird, I didn't find this glitch to differentiate between what I was fighting.
In-Game Time:
Don't know
Steps:
Detailed steps on how the issue occurred.
*Please try to include the following details.
Starting a fight with a spell such as Fire II OR starting to cast buffs (i.e. Protect, Stoneskin) my character initially pulls out his two-handed weapon and holds it in front of him the way that you would hold a one-handed weapon like a wand. After about half a second of holding it there it automatically switches with no animation to holding it like it is supposed to be held. No macro was used and no error message was received.