How powerful are the Elementals post-Calamity?
Hello! Summoning all lore mages!
I've been doing a little bit of research into the Elementals for something I'm writing. I noticed the fear of the wrath of the Elementals was way more present in 1.0, where the Greenwrath, people getting abducted by the forest and treants (+ other forest creatures) attacking settlements was an everyday thing. Holding rituals to appease them was part of their culture and everyday routine.
From what I remember during my MSQ playthrough none of this is barely mentioned, if at all. If anything, it is mentioned that pre-Calamity, they're strong enough to strip a Padjal of their powers completely (EW tank role quest). Do you think they'd still be able to do this?
We know the Elementals used a lot of their power to shield as much of the Twelveswood as they could during the Calamity. So we're left to assume that they're either not powerful enough to go berserk on Gridanians like that anymore, or they're suddenly a lot more chill about things? I'm just confused here.
Do we have any information on what they can and can't do nowadays?
TL;DR: I'm looking for examples (preferably with some sort of source I can reference) of Elementals using their powers post-Calamity, to get an idea of what they can and cannot do for something I'm writing.
So, about the Elementals, Kami, and other aether-based life.
So, about the Elementals, Kami, and other Aether-based lifeforms...
Following the Calamity, the Elementals by and large do seem to be largely weakened, for two reasons. The first is in their actions during the Calamity, and the second is in their nature.
It's somewhat commonly known that, during the Calamity, as debris from Dalamud and Bahamut's rampage rocked the region, the Elementals expended a great deal of their power protecting the Twelveswood from the brunt of the damage. as a result, many of the Elementals, who are largely composed of aether like many other Elementals (the Kin.) such as Sprites, Carbuncles, and so on, are in a dramatically weakened state, but should replenish their aether given time and an ample supply of aether.
That said, that's just part of the story, and the much more pressing issue lies in the nature of the Elementals. As stated by Raya-o-senna,
Quote:
"Raya-O-Senna: The trees are the elementals, the elementals are the trees——the lush verdure of the wood is inseparable from the spirits that dwell within it. But you do not need to hear this from me. Doubtless you felt it for yourself, when you healed that tree."
which clearly states that for the Elementals, the forest isn't just their home. it's they themselves. The Elementals aren't just protecting the Twelveswood, they're protecting their own bodies, something that's hinted at in several other places around the game, though the most explicit aside from the above would likely be the case of the Guardian Tree in Central Shroud.
The thing is, while the Elementals protected much of the Twelveswood from damage, in terms of the actual impact that the Calamity has had on the regions we have access to, the only area more dramatically changed than the Twelveswood is Coerthas, and even that's just a climate shift. The Elementals weren't just weakened, but crippled by the Calamity, and a lot of that is likely due to the fact that the Western Shroud region has been almost completely devastated by the fragment of Dalamud that hit in what is now the North Shroud. Combined with the vast network of caverns under the Shroud from Gelmorra and it comes as no real surprise that the entire region has been upended.
That said, while many of the Elementals have been weakened, there're still some that're more than powerful enough to go full Greenswrath, they're just less prone to do it, and preventing one such example from doing just that is the whole point of the ARR White Mage questline, the Warrior of Light playing a vital role in performing a ritual known as "The Quieting" to quell the wrath of the Guardian Tree in Central Shroud.
That's right. They're giving the tree anti-anxiety medication.
The Twelveswood isn't just a forest. it's a vast, interconnected entity made up of all the trees and plants that're intertwined at the roots throughout it, with the older trees themselves being part of the Elementals outright. While I cannot for the life of me remember where I read it, (it might have been a dev interview, but i can't be assed to find it if so at 2AM) I could swear i once saw reference to the root system visible in Toto-Rak being another such example as the biggest more extensive root system in the Twelveswood. That said, as I mentioned, i cannot remember where i got that, so i'd treat it with a grain of salt.
The interesting thing though is that, based on what we know about the setting, especially in reference to "Aether-based life" like Elementals (the Kin) it's hard to say WHERE Elementals (the species) actually originate from. On the one hand, it's possible they're a naturally propogating species that were created by the Ancients. On the other hand, it's also possible that, like Kami, Auspices, and Tural Vidraal, they're a result of the collective faith of the region's peoples giving life and form to beings that we know as Elementals, making them little more than naturally-occuring minor primals. Either way, they're definately still not to be trifled with, they're just MUCH more reserved right now since a huge swath of the forest (Again, the entire Western Shroud) has been annihalated by the Calamity and has yet to heal.