Originally Posted by
Commander_Justitia
Can't we have anything between "it doesn't really matter what buttons I press, we clear anyway" and "we will have to wipe 50-200 times to understand this single boss" ?
Is there even a tankbuster in so called midcore or 'normal' content, that does more than 50% damage of your max HP?
Are there aoe that makes the group wipe before the boss dies or is selfheal enough to sustain?
If you ask me the game would be probably a little more enjoyable if they increase dmg from mobs by 100% in all older dungeons - while removing most healing skills from tanks.