so my idea was put something at the camps that will give out sanction in exchange for some gil
it would be a great gil sink for the dev's and realy handy for us player's
good idea ? bad idea ?
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so my idea was put something at the camps that will give out sanction in exchange for some gil
it would be a great gil sink for the dev's and realy handy for us player's
good idea ? bad idea ?
yeah it should be a high amount of gil , but it would be meant as a gilsink
Defeats the entire purpose of sanction.
Place a sanction NPC inside all instance would be great for you all
If you not happy with Sanction, farm your gil buy a triple melded gear.
I'm starting to get sad they even introduced sanction gear. I feared people would 'expect' to have those stats all the time and complain if they can't. Seems hard to understand that it's not meant to be on all the time and there is supposed to be some inconvenience, and to decrease it further would negate the point of it being sanctioned (which then negates the 'balance' in the item).
Nah.... Cost should be based on your Highest Level
lv1 500gil ~ lv50 3000gil
If its too high to like 40k players might feel its not worth paying for. If its 5000gil and its provided everywhere and players will use it more and it will be far greater gil sink then a 40k price.
This would also promote some new low level Sancation gear.
If its provided at every Aethright Crystal/Camp that be great.
Sancation should be free at Grand Company spots still but far outta some players reach even for major reuse it should be supplyed nearby at a price.
Also Seal cost for those scrolls seem to be costly. I'd rather pay gil then seals. Still those scrolls can be used in any spot.
They will be supplying food with sancation. I'm sure we will be more common with seeing sancation everywhere.
Its true that this game needs some kinda gil sink but the major problem is that game rewards too much gil. What Square Enix needs to do is to.... #1 Lower the GIL rewards levequests/Quests/NPC selling prices, #2 Lock down servers #3 Band RMT and lower the GIL count on the server, #4 add a new endgame system that requires you to spend money toget into like Dynamis, Einherjar etc. Doing these steps would lower server gil by 30-40%.
why do we need a gil sink?