Originally Posted by
Almandaragal
This just sounds like a time where you can experience some personal growth.
As you mentioned, we're all human and make mistakes. This does sometimes result in death. Yes, even when playing a healer. We need healers to queue up (premades notwithstanding), so one will be a healer. It's not the end of the world if you die as the healer. Oh no, we have to restart a boss battle that might be a whole 4 minutes from pull to completion at best. The party will be okay, and so will you. Part of playing a game is potentially being challenged once in awhile. If healers had an auto-res, where would the actual chance of losing go? Many people don't quite realize it without thinking about it, but reward with no risk of failure often doesn't feel as good in the long run.
In short, it's absolutely fair that you can die and the team ends up wiping or finishing the last 30 seconds of a boss without you. That most of the tanks can solo bosses given enough time is a whole other issue, but largely irrelevant here. If you die and there's no res DPS in the party, release and come back. It's not going to hurt anything to have an oopsie and try to learn from it.