The Armory System and New Jobs/Weps
I am sure SE has plenty planned for this topic but I thought I would gil-toss out some of my suggestions and thoughts as well.
Due to the Armory System causing each class/job to have a diff weapon type we have the potential to come up with some pretty neat ideas based off of previous Final Fantasy titles.
(The acception is CNJ/THM)
Currently:
Warrior - Great Axe
Monk - Hand to hand
Dragoon - Polearm
Bard - Bow
Paladin - Broadsword
Black Mage - One handed Black Mage Staff or Two handed Black Mage Staff
White Mage - One handed White Mage Staff or Two handed White Mage Staff
Future Ideas:
Blue Mage - Fork/Spoon (in memory of Quina)
Summoner - Whip
Dark Knight - Great Sword
Ninja - Katana
Samurai - Great Katana
Red Mage - Rapier
Thief - Dagger (pending they take it away from Paladin)
Beastmaster - One handed Axe
Scholar - Book
Muskateer - Gun
Gambler - Dice/darts
Dancer - Ribbon
Time Mage - Orb/Crystal Ball
Machanist/Engineer - Hammer
Geomancer - One handed Geomancer Staff or Two handed Geomancer Staff