Originally Posted by
Mayhemmer
I'd like if they focused on making mob packs themselves more... well, anything. Every now and then you'll find a mob or two in a dungeon that actually has some sort of mechanic to deal with, but most don't tend to do very much outside of vomiting AoE at a random player's feet every few seconds. It's not very interesting the first time, much less the fiftieth. I'd like more mobs that do things you have to work around more often. Perhaps they could even try experimenting with packs consisting of semi-random selections of mobs each instance, though I'm unsure if that's even possible for them to do.