Should there be Exploration Dungeons just for Gatherers and Crafters?
	
	
		Just something that's been raddling in my head for a while now. As a gatherer, we go in and explore old dungeons that are expanded to resemble those in a typical MMORPG, but its just for looking for rare plants, artifacts, strange fish/beasts, while avoiding traps and monsters that'll try to kill you and solving fun little puzzles and riddles to proceed further into said dungeons.
Think of Indiana Jones, Tome Raider and Uncharted.
Meanwhile, crafting classes are used to revitalize and make use of whatever you bring back out. So if you find and come out with a bunch of chunks of stone that turns out to be many pieces of an ancient statue, as a goldsmith, you or a friend restores it depending on how many pieces that are required to do so and then once its restored, it gives you a neat little journal entry or something in a explorers booklet you carry around telling you the history behind the restored statue. And on top of that, it could be used as a indoor/outdoor decoration for your house/apartment. 
Thoughts?