Originally Posted by
Quyn
I see this point of view thrown around a lot recently within the ffxiv opinion sphere.
In my opinion, square has thrown out tedious and clunky designs,not difficulty.
Yes, summoner and reaper are both examples of simpler classes. They are also both new, give it some time and square will likely add depth to those.
I would pose the question whether defficulty shouldnt come from encounters, rather than jumbling clunky class mechanics like summoner used to be.
In any case, I feel people are currently viewing this topic through hyperbole. Look at monk, its harder to master now than before. Samurai has more abilities to spin. Blm still requires excellent encounter knowledge. Ninja still is piano exercise every trick attack and very punishing to mistakes.
Many QOL changes. Not that much lowering of difficulty that I can see.