One of my ideas after trying out Bloodborne is a Scouting+Aiming Melee DPS called "Huntsman", which uses a one handed Axe and a Pistol.
One of my ideas after trying out Bloodborne is a Scouting+Aiming Melee DPS called "Huntsman", which uses a one handed Axe and a Pistol.
Well, this is FFXIV not Bloodborne.
I think one is enough xD.
Indeed, that's enough. Especially since we already got a full set of bloodborne-like armor with the current stonegear.
I was more thinking it could be a great fit for non-Soulsborne related stuff as well. We don't have a one handed axe class, after all. Plus it could be the Melee DPS's "minimal magic" class (Tank has Gunbreaker and Ranged DPS has Machinist). I could even see it being Merlwyb's new class.
As long as it had a different lore and colour scheme, it could work.
So nothing to do with Voidsent or 'Darkness', but then what is left that would really work for a 'Soulsborne' aesthetic? Some kind of Blood theme maybe? Would that effect the rating?
I don't think you can call it a soulsborne job, it's kind of inspired with leather gear and it use a scythe but that's it.
We also recently got the cryptlurker gear.
And we don't need more, some other people wish to have a job that fit theirs needs too.
There's a demand for geomancer, rune knight/templar, Beastmaster (non-limited finger crossed) and I think that's it so far.
This job is literally called Reaper, the only similar part is AF gear design. Actual gameplay and job aesthetics have 0 connection to Bloodborne.
Ok, may I was overstating it being related to Bloodborne. Ignoring that, what do you all think of my "Huntsman" class idea?