Devs... did you decide you just didn't like them anymore or did they just not fit in to the current classes/jobs?
Will they be back on a new class/job?
Will they ever be their own elements or continue to be a combination of existing elements?
If we get multiple jobs per class (Which I betting on and actually hoping for as well), it would be cool if some arcane magic user (Maybe Arcanist?? haha) could choose between Astral DD/time mage and Umbral DD/enfeebler as it's 2 jobs
Lastly... It would be cool if there was a melee class that focused on this.
When you talk about mage/melee hybrids, people always say "Red Mage"
But I was suggesting a melee class that can deal astral/umbral damage and also have A/U weaponskills
Different than a dark knight (Although I do love Dark Knight)... A dark knight was a melee DD that had access black magic spells.
Dark Knight is more MRD or GLA + the new Black Magey Thaum
I'd like to see a class that is MRD or GLA + the old Astral/Umbral Thaum
If these questions aren't answered, I wont lose any sleep...
If these things are not added... then I will just play with the jobs that are
Its not a big deal or anything game breaking or flame worthy
Just some ramblings from a player