Originally Posted by
Bebekurenai
Problem with removing time limit on instanced dungeons is mainly some parties would just stay inside all day, not allowing other ppl to enter, hence also the timed re-entry. If they weren't instanced and therefore not timed, you would also have people camping inside all day. Maybe once we have new servers, these would allow for a longer time limit and even a wider allowance of parties until server congestion, so indeed puzzles and the likes have a chance to be implemented. The idea of course is nice, but I don't see it happening anytime soon.