Changes to Bard I'd like to see in 5.1/overall
We know that SE is reevaluating the ranged physical DPS role, and that there will be a few changes come 5.1. So here are the changes I hope to see to help Bard regain some of its former luster.
Hopeful 5.1 changes
Sidewinder/Shadowbite reduced to 30 seconds. For the potencies both provide, as well as, the constraints on those potencies, 60 seconds feels a bit much.
Apex Arrow, its gauge and how its charged need a rework. While the repertoire charge isnt so bad, since it can be linked to Empyreal Arrow, its potency needs to be normalized. I'd say give it a flat potency that costs a set amount, like 500 for 50. Or break it down into segments, like 250 for 25, 500 for 50, 750 for 75, like that.
All Songs need an increase in potency, or some form of utility back. The low potencies were offset by their utility, but since that was removed it just feel lackluster. Truthfully, I'd like to see an increased potency and utility.
Bard needs a charged action, which action I'm not sure. One could argue Bloodletter/Rain of Death because of ballad procs, but Straightshot has merit too.
Changes overall
Sidewinder at a lower level, pre 50, to offset Bard's weird down time. Giving it to us as an Archer skill would make sense.
Army's Paean's effect changed to something more useful, like a continuous Straightshot ready buff or something.
Another song pre 50 so that we dont have a down period.
An Encore ability, so that we can replay the song we were just playing.
That's all I can think of for now, but what are some other ideas to make bard feel better.