Originally Posted by
Raldo
No, actually I found them both to be relatively boring as far as encounters go, but it sounds like you're suggesting that Coincounter should be even more boring. That sounds like a step in the wrong direction.
Are those two moves really 'one shot killers'? I've done Aurum Vale twice so far, both times as a healer, and the only time we had issues was with that eye beam one-shotting people. I do agree that adding one-shot killers on many things are a cheap, uninteresting way to add "difficulty", but I don't recall our tank having issues with anything.
I was flying blind in Aurum Vale because the group I with was practically silent, so I'm more intrigued than anything. My delve into Aurum Vale was spur of the moment, and I haven't read anything about it, so I know very little about how the encounters work. I saw the tank trying to run from those moves, but I don't think they evaded all of them. They never died though. Were you the tank getting hit, or a melee?