Make storm eye duration to 40 seconds this means one more storm eye. Change vengeance to 60 potency. Change Inner chaos to 930 or 940. Make onslaught 200 or lower the cooldown and the gauge cost. Just pick one or all leave a comment
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Make storm eye duration to 40 seconds this means one more storm eye. Change vengeance to 60 potency. Change Inner chaos to 930 or 940. Make onslaught 200 or lower the cooldown and the gauge cost. Just pick one or all leave a comment
Storm eye seems fine buff but that seems more like a quality of life change than a buff. Vengeance would just force WAR to be MT as it kinda already does with its damage tied to it, if you have a WAR OT you are losing damage. Inner chaos doesn't come up enough for this to be a signifcant buff to their numbers so it wouldn't be much of a change.
Making onslaught better would be nice, but how the job flows you don't onslaught unless you have to, during IR, or if you somehow need to dump beast gauge. Onslaught would need to be more of a DPS gain than Fell cleave for players to use it. Upheavel works because its a signicantly higher scaling with beast guage and damage vs fell cleave.
Give storms eye a DoT effect in addition to its damage buff.
I want Onslaught's cost to reduced to 10 just so I can use it to land Storm Path on 90 guage ( and lessen guage needed before I have to away from boss).
Other than above, not much I feel necessary knowing some defensive buff incoming patch, I will take anything.
Damage wise, may be a little potency added to Upheaval... :x
They are not going to buff damage of any of the tanks, just some deffensive stuff.
It is their statement from the live letter.
Vengeance potency should be added to WAR's abilities. If it adds about 165-220 potency per two minutes, add some potency to eye and path to make up for that.
At 200 potency Onslaught does more DPS than a fell cleave. Fell cleave is a 590 potency move at 50 gauge and 3 onslaughts is 60 gauge at 600 potency. However, Fell cleave costs a GCD and onslaught does not. This puts Onslaught at a potency gain over fell cleave.
WAR really doesn't need potency buffs. Just QoL buffs. DRK needs potency buffs if anything.
Warrior doesn't need any DPS buff.
Extend Storm's Eye duration is ok, it could help.
I dont understand why ppl playing warrior feel bad if they are not Tank Top DPS...I dont see the point...Its like they think that Top DPS for Warrior is a must...when it doesn't make any sense. Maybe is because War used to be tank Top DPS in old expansions like Stormblood or Heavensward? i dont know.