I apologize if this has a thread somewhere already.
In a phrase: this change is awful.
For those unfamiliar, Savage loot in the past was job specific. Now in Eden Savage, they've implemented a token system akin to Normal Raids that everyone can Need on. At a glance, this sounds okay - everyone gets an equal chance at attaining something.
What they failed to do, however, is complete the implementation of the Normal Raid loot system and left it where people can win multiple pieces, which creates one huge problem: unlike Normal Raids, you are still LOCKED OUT of rolling on any loot after your first weekly completion.
Statics I imagine wont have a problem with this change, but for pugs a system like this is a waking nightmare. You have ONE 1-in-8 chance of winning a piece of loot you want for an entire week. Those are the worst odds this game has ever presented to us.
This needs patched. Fast. Before the entire Savage community gets real salty.