The Trust Characters take too long to do their attacks.
I noticed a big difference how we the players fight in the dungeons versus the trust characters that seem to take a very long time to take down a single monster. To me this is a bit of a borefest and very unnecessary slow grind considering you have to lvl them all up after the MSQ is over. It would be very helpful if the Devs could tune them up just a notch to at least relatively match with how fast the players actually fight and heal, so that monsters can actually go down faster at the more correct pace.