Anyone know what the Materia DPS Stat Priorities are for 5.0? Especially for DRG?
I thought it might be Crit but I can't put that on my lance.
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Anyone know what the Materia DPS Stat Priorities are for 5.0? Especially for DRG?
I thought it might be Crit but I can't put that on my lance.
Right now it's DH>Det>Crit>SS (exception BLM). Crit will eventually overtake DH and be king, most likely, but that won't be until we can get higher levels of crit innately.
This early in the expansion its a toss up, as in they are all probably negligible in advantages.
If you play a crit dependent class due to traits, like mnk, you'd value crit.
If a large portion of your damage is ability based avoid sps.
Det, like always, is the strongest it will be for the entire expac.
Crit is the weakest it'll be this expansion.
DH is the weakest it'll be this expansion, but likely better than crit, since its damage doesn't scale with the amount.
If I had to guess I'd say
"Det/Dh>crit>sps"
BLM obviously would value sps enough for it to not be at the bottom/ probably the best stat between thunder dot/no clip-non damaging ogcd toolkit.
Balance have said the same as above even for Dancer, i will argue that skill speed is of value. Things flow better for me, and i have also melded crit and some DH.
It says it all there in descriptions.. reduces time, increases damage, etc..
I say experiment until someone comes out with actual data and not just say this stat is better because it just is
I never said it was the last stat. I said it was weaker than Det and DH, which it is, but stronger than SS, which it is. It will eventually become the strongest, which I said, but that break point isn't currently achievable in a worthwhile manner.
BLM also literally can stat however they want, though crit will flat out be the worst for them until you raise it high enough, where it will objectively be the best. One of the nice things with BLM's design, really, and emphasizes why it's the best-designed class in the game right now despite what few flaws it has.