My fellow SMN's, I wanted to share some overlooked observations I don't see enough people talking about. If you really break it down, the small changes will have a huge positive impact on how SMN will play at 80. While the changes are still up in the air, I am really excited and hope they don't remove these changes. Below are my observations that will have a huge impact on summoner fun factor + DPS.
Instant Dots for Days
With Tri-Disaster Cool Down coming down to 50 secs cd, 30 duration, and both Dreadwyrm/Firebird Trance resetting its timer for when you have the 20sec downtime, there were be limited situations where you will need to hard cast Bio & Miasma unless your clipping dots. Additionally, considering how important it will be to keep ruination up, why would you want to hard cast Bio and Miasma?
Festers & Baby Festers (Ruin IVs) For Days
With 4 Aetherflow stacks per min through energy drain (2 stacks every 30secs) and the ability to stack Further Ruins, we will have tons of OGCD Burst options for when we're outside of Dreadwyrm/Firebird. I love how they changed Ruin IV to be a slightly weaker version of Festers. Thank you SE!
Instant Spells for Days
Dreadwyrm Trance/Firebird Trance will reduce our spells by 2.5 secs, effectively making them instant. 15 secs of instant spells every 60secs :). Can't compliant about that.
AoE Options For Days
Free Bane, Short Egi Assualt Cool Downs, Enkindle down to 2 mins, Suped up Outburst for consistent AoE (Goodbye Tri-bind, the old version was expensive and felt clunky for no reason), 4 PainFlares per min, 2 Akh Morn Per min, Burgeoning Flames x3 each min, and Revelations X2 :)
Can't wait to try SMN at 80. How do you all feel about the upcoming changes?