iLvs for Expansion dungeons
I think leveling dungeons for expansions should have a required iLv.
I’m sure plenty of you reading this have had that one run where your healer couldn’t heal a tank on a single pull. or your DPS was so poorly geared it took far longer than normal to clear a run, or you have had a tank that got one shotted by a bosses tank buster.
i can't tell anyone what the ilv should be... but i can tell you this... you shouldn't see someone in castrum abania in full ilv160 gear... like not even upgraded to 170
/stagger... like why you doing a bro like that? not cool man, not cool.
So to reiterate my suggestion is we need a Quality of Life Change for Mandatory item levels for expansion leveling dungeons.