So with Defiance changed to not give bonus HP does WAR get a trait to still boost HP? Media tour videos show WAR with same HP as others as far as I can see.
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So with Defiance changed to not give bonus HP does WAR get a trait to still boost HP? Media tour videos show WAR with same HP as others as far as I can see.
WAR will have the same HP and the same 20% passive mitigation like the other tanks yes.
It’s the biggest disappointment of the expansion so far.
But there’s time for more.
A lot of WARs just never used the tank stance that gave them that extra health anyway.
They are still health-centric because of Thrill of Battle and gaining self-heals from attacks via Storm's Path and Nascent Flash.
They could alter WAR's trait to that but maybe it would make it harder to balance content correctly. SE will have a better idea of that than us.
% reduction was slightly stronger than a max HP and heal boost anyway, so other than maybe disappointing in losing some flavor, I'm not sure why people would care.
I think WAR should have a passive called Thrill of Battle that raises their HP permanently by 10%.
Defiance effect has been merged with Thrill of battle instead
https://gamerescape.com/wp-content/u...Abilitymap.png
Defiance was merged into 20% dr as was all tank stances. ToB just absorbed convalescence.
Honestly, just for flavors sake i wish they had baked in the 20%dr to drk/pld and 25% hp and 25% healing to warrior as they are functionally identical. Even more so since they have retooled healing ogcd actions to scale with %healing buffs truly making a 25% hp/heal identical to 20% dr.
Its a missed opportunity for a rare case where there is no conflict between job flavor/identity and balance. Its a simple feature to include that adds to the class fantasy with zero balance repurcussions. Shame really.