Jobs I'd like to see in FFXIV.
Animist: https://finalfantasy.fandom.com/wiki...st_(Tactics_A2) / Beastmaster https://finalfantasy.fandom.com/wiki/Beastmaster_(job) Would be nice to have another pet class and one that can actually tame wild beasts.
Spellblade/Mystic Knight: https://finalfantasy.fandom.com/wiki/Mystic_Knight It is foolishly what I had hoped red mage would be instead it's the opposite. Instead of a melee that enhances with magic it's mage that enhances with melee. Considering they're opposite themes I still hold out hope.
Freelancer/Onion Knight/Mime. Idk how this could be balanced but basically the concept would be you can use abilities from all other jobs you've unlocked. It'd probably have to be a limited job. Pretty sure onion knights already exist lore-wise so could be we uncover how to become one ourselves.
Gambler: https://finalfantasy.fandom.com/wiki/Gambler_(job) I know astro has some of it's themes but not really the important ones. I'd like to see this as a dps job.
Geomancer: https://finalfantasy.fandom.com/wiki/Geomancer Similar lore/story as conjurer/white mage except focused on offensive rather then restorative magicks.
Necromancer: https://finalfantasy.fandom.com/wiki/Necromancer_(job) Another potential pet class/job. I think unlike Summoner could summon many weak minions.
Time Mage: https://finalfantasy.fandom.com/wiki/Time_Mage Could be a fun new healing job. Reversing time itself to heal wounds.