1am (EST), no patch notes, and I can't sleep... So I'm just sitting her refreshing the main page and the forums...
Anyone else in the same boat?
Edit: Oh and uh, listening to music on youtube ><
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1am (EST), no patch notes, and I can't sleep... So I'm just sitting her refreshing the main page and the forums...
Anyone else in the same boat?
Edit: Oh and uh, listening to music on youtube ><
I literally just got off work and saw a post about patch notes, and I was like, "oh I forgot about that." Then the post was like, "where are they?" and I was like "oh no!" lmfao.
apparently here they are, though:
https://na.finalfantasyxiv.com/lodes...be138f4d2a46e6
What are these changes to the ARR primals? O.o
Some I can understand, like the ones for Titan gaols in Story and HM don’t die if they’re trying to solo them and get gaoled... but the others seem like they’ve patched where level 70s could push the bosses and skip their insta-kill Ultimates (e.g., a level 70 SAM can kill Ifrit before he jumps to deal Hellfire without touching the Nails).
Quote:
Originally Posted by Patch 4.56 Notes
Also, really lol. 6 years later you finally add the invincible status to Ifrit during Hellfire? Alrighty, then lol.
Oh my gosh!
https://i.imgur.com/ZhXJC7j.png?2
Finally, this will make gearing up my alt jobs much easier.
LOL. More beast tribe quests than MSQ quests.. tho most of them are probably go here, do that, go back.
I think the primal invincibility thing is to keep people from pushing the boss and K.O. ing the party if you are unsynced. For like... BLU mage spells or... trial roulette or... something?
Don't kid yourself about these two quests, they can have you talking to several dozen npc's in almost 6 different zones, maybe with several dungeon runs inbetween.
Don't think because there are just 2 quests that there won't be a mountain of fluff between accepting and finishing the quest :p