Are the numbers too high?
In Final Fantasy... Most stats capped at 255, and even then you didn't get a stat that high unless you were definitely at level 99... and when you did.. you were ungodly....
At str 255 you were hitting just about everything for max damage
Final fantasy:
Attack on Best weapon: 134
Def on best body piece: 45
Final fantasy II:
Attack on Best weapon: 199
Def on best body piece: 75
Final fantasy III:
Attack on Best weapon: 156
Def on best body piece: 60
Final fantasy IV:
Attack on Best weapon: 255
Def on best body piece: 100
Final fantasy V:
Attack on Best weapon: 180
Def on best body piece: 18
Final fantasy VI:
Attack on Best weapon: 255
Def on best body piece: 128
Final fantasy VII:
Attack on Best weapon: 100
Def on best body piece: 100 (on accessory. no other gear used)
Final fantasy VIII:
Attack on Best weapon: 30
Def on best body piece: No def... VIT capped at 255 and you were God strong
Final fantasy IX:
Attack on Best weapon: 108
Def on best body piece: 62
Final fantasy X:
Attack on Best weapon: Str derived from Sphere Grid... caps at 255
Def on best body piece: Also Derived from Sphere grid... max is 255
Final fantasy XI:
Attack on Best weapon: 137
Def on best body piece: 69
Final fantasy XII:
Attack on Best weapon: 150
Def on best body piece: 61
ok... My decently well geared Lancer has:
Damage output 151
Attack 588
Str 296
Piety 276
Def 541
Def on best body piece in the game: 182 (Sentinel Cuirass)
Those are high numbers that, first of all, are not very typical of what we've come to expect in Final Fantasy
I know all numbers are relative.... But if thats the case.. everything else should also scale up
Take the Cobalt mitt gaunlets that everyone loves to put on gives 3 strength
3 strength.....
but when your damage output is 151, Str is 296 and Attack is 588, how can you convince me that my damage dealer should be wearing gloves that give 3 str?
Why wouldn't I just put on some Level 18 Leather Mitts
I know you're thinking that I can't put Tier IV materia on the Leather Mitts.... so you'd miss out on 30 attack power with a Tier IV heavens fist
But 5 different stats make up your attack... so you'd be missing 5% of 1 of 5 damage stats
whats the point of this thread? what am I saying?
whats the tl;dr?
If the stats are going to be higher... then there needs to be a bigger stat boost from better gear and Materia....
Its why people say gear doesn't matter or stats don't matter
they do... the stats work fine...
but if the content is balanced for my lancer wearing Cobalt Mitt Gauntlets and we've already proven that wearing a level 18 pair of gaunlets is not noticeably worse.... then thats how people go into battle wearing anything