An idea for a WD visual indicator
One of the core tenets to the game, in dungeons, enemies, and skills, is to start with a foundation and slowly add things to expand/alter your understanding of them.
So far, aside from seeing the (de)buff on your character, there's no visual indicator to show how long until it wears off and you die. However, what could even be done to show that effectively to players, without having to introduce a new, wholly unique indicator for this one DRK skill? Is there something in the game already that can be repurposed to serve as an indicator for WD?
I argue there is, and it can be found in Ozma (Weeping City of Mhach) and Susano (normal and EX), amongst other fights. The spinning, countdown die overhead, I'd posit, could be used as the indicator for WD, and how long until it fades and, if not fully healed, the DRK will die.