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  1. #1
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100

    An idea for a WD visual indicator

    One of the core tenets to the game, in dungeons, enemies, and skills, is to start with a foundation and slowly add things to expand/alter your understanding of them.

    So far, aside from seeing the (de)buff on your character, there's no visual indicator to show how long until it wears off and you die. However, what could even be done to show that effectively to players, without having to introduce a new, wholly unique indicator for this one DRK skill? Is there something in the game already that can be repurposed to serve as an indicator for WD?

    I argue there is, and it can be found in Ozma (Weeping City of Mhach) and Susano (normal and EX), amongst other fights. The spinning, countdown die overhead, I'd posit, could be used as the indicator for WD, and how long until it fades and, if not fully healed, the DRK will die.
    (3)
    Last edited by WhyAmIHere; 05-17-2018 at 06:48 AM.