Anyone miss that feeling of being an adventurer?
Choosing a much less...controversial topic for potential discussion this time. Does anybody else miss the feeling of just being an adventurer? Don't get me wrong, personally, I am still highly engaged with the main story line, and I am personally looking forward to seeing what comes in 4.3. But ever since 4.1 with Skalla, I kinda missed just being an adventurer. Sure, the story had a bit to do with Skalla, but I miss the feeling that we had before we got involved with the Scions, as well as ARR's Hard Mode dungeons.
I don't think the devs considered this, but ...I think they're missing some huge potential with the open world maps, in that they could be used for adventuring purposes. Let's be honest, most maps are only busy until the vast majority of the playerbase clears the first part of an expansion, then it becomes fairly barren. FATEs don't really do anything once players hit the level cap.
What do you guys think? Are the devs missing a nice opportunity to harken us back to our adventurer start?