The maximum zoom distance should be limited & need to reduce some bosses size
*new pics added*
I am talking about the immersion, the presence,
Now people mostly zoom as far as possible, because the boss mechanics (they need some changes too?)
that make us look so tiny, to “fix” this visual issue,some new bosses size are too large,
that looks weird, unnatural & less engaging
The goal is to make the game more fun, it is a design problem & logic ,
Not because: "I need to zoom out to dodge something", it's because YOU CAN ZOOM THAT FAR, so there are more AoEs, & the AoEs are larger, the bosses are larger, and our characters are so tiny,
it's not fun if the game mechanics force you to zoom very far, or the mechanics are designed under such zoom distance (large AoEs),
or the boss size is stupidly big, you've to zoom very far to see what's happening, that's not fun
1.0 Garuda
https://i.imgur.com/b14qJHZ.jpg
2.0 Garuda, everything is tiny
https://i.imgur.com/b0Wgonh.jpg
Sigma v2, boss is very large, but it doesn't help much, it doesn't look very powerful or deadly, because the zoom distance is very far
https://i.imgur.com/0caA7aO.jpg
another bad example, WOW
https://i.imgur.com/AJG3VzN.jpg
another good example, MHW
https://i.imgur.com/1y8Z8Hy.jpg
Quote:
Originally Posted by
Malzian
You need the zoom distance for the size of our arenas and the AoEs. You reference 1.x, but remember that 1.x had a very different combat system where AoEs weren't as prevalent. For the MHW reference, the games are nothing alike so the comparison is moot. Sephirot and others were legitimately large monsters, Shinryu even more so, but you can't have our current combat system with wide AoEs and shove the camera that close...
Yes Malzian, now we have too much AOEs, that's boring
another good examples:
https://i.imgur.com/DZJyA0s.jpg
https://i.imgur.com/QR1RmHW.jpg
I can use the default zoom in the XIV low level dungeons, but lately, this become impossible, I've to zoom very far to dodge the AoEs, to dealt with the boring"jump rope" mechanics,
the high level boss fights in XIV are more like an old Diablo game...
https://i.imgur.com/Gx0zTxc.jpg
diablo3, looks not very modern:
https://i.imgur.com/EaX7BIa.jpg
The zoom in XIV boss fights should be like this, of course, the game mechanics need some changes too,
https://i.imgur.com/Kn87lhT.jpg
or like this (SAO)
https://i.imgur.com/VdHIYek.jpg